[{
	"description": "乌云在鸦木布拉夫的天空中翻滚着！！让这个沉睡中的小镇和迷信的居民们笼罩在不祥的阴影之中。刚洗过的衣物在屋舍间的细绳上诡异地起舞。烟囱向外吐出滚滚的浓烟。坩埚在角落里悄悄地冒着泡，混杂着奇异的气味从窗户和门缝中飘散开来。一股不寻常的秋日暖风环绕着藤蔓覆盖的墙壁，向那些敢于行走在鹅卵石街道上的人们发出不祥的低语。当远处的地平线上雷声响起时，焦虑的母亲们把玩耍中的孩子唤回家中。然而，如果你再仔细聆听，仍然可以听见近处森林里的诡异回声。远处一座隐约可见的修道院里，有人影在一道道门洞间穿行。只有那些读懂迹象的人，才能明白，有什么正在……暗流涌动。",
	"author": "",
	"name": "暗流涌动",
	"logo": "https://oss.gstonegames.com/static/image/team/202206/c_5935045915561_5940ef2d.jpg",
	"id": "_meta",
	"townsfolkName":"镇民",
	"additional": [{
		"剧本介绍": "在《暗流涌动》中，每种要素都会略有涉及。一些角色会被动地获取信息，一些角色则需要通过行动来得知谁是谁，而一些角色则单纯只是想诱使恶魔攻击他们。善良与邪恶双方都可以适时做出牺牲以占据上风。《暗流涌动》是一场对恶魔长驱直入的狩猎，然而邪恶方也有一连串混淆信息的卑鄙把戏。所以如果善良玩家想要求得生存，最好先质疑自己原本的认知。难度：初学者。推荐给那些初学《染》和这类社交推理游戏的玩家及说书人。当你游玩《暗流涌动》时……善良玩家需要运用逻辑与直觉来分辨正邪。一些玩家或许想要立马揭露自己的角色，并分享得到的信息（例如厨师和调查员），而另一些玩家则想对自己的身份撒谎来让小恶魔——本剧本中的恶魔——不去攻击他们（例如送葬者和占卜师）。有的玩家会用谎言掩盖自己的角色，以使小恶魔来攻击他们（例如守鸦人和士兵）！一些其他的善良角色通过使用能力并观察效果来获取信息。通过提名贞洁者来牺牲某人的性命，试图杀死恶魔的猎手，以及静待事情发生或刻意处决善良玩家来判断他人角色的送葬者——这些都是牺牲生命与力量来获取信息并走向胜利的方式。邪恶玩家需要伪装成善良玩家，必要时还要给出错误的信息来迷惑善良阵营。如果只有正确信息，善良阵营会有足够充裕的时间来寻找邪恶玩家。但仅仅只是一点能被相信的谎言，也会使邪恶一方有机可乘。投毒者和间谍如果稍加注意，便能巧妙地使用自己的能力在善良阵营中制造巨大的混乱。邪恶一方也需要决断何时做出牺牲。红唇女郎会杀死恶魔来拯救自己的阵营么？小恶魔会自杀来使一位更可信的玩家成为恶魔么？邪恶阵营会投票处决一位可疑的爪牙，来让自己显得像小镇里最正直的一员么？"
	}]
}, {
	"ability": "你只能使用投票标记投票。死亡的玩家可以将他的投票标记给你，如果他这么做，你会得知他的阵营。你不会中毒和醉酒。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/beggar.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_82",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "乞丐",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "如果你的阵营的一名玩家被处决，你可能会代替他被处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scapegoat.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_93",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "替罪羊",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每个白天，当首次投票被统计后，你可以选择一名刚投过票的玩家：他死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/gunslinger.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_89",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "枪手",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天他的投票会被算作负数。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/thief.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_94",
	"firstNightReminder": "窃贼指向一名玩家。将负票标记放在那名玩家旁。",
	"otherNightReminder": "窃贼指向一名玩家。将负票标记放在那名玩家旁。",
	"name": "窃贼",
	"otherNight": 1,
	"setup": 0,
	"reminders": ["负票"],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 1
}, {
	"ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，他的投票算作三票。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/bureaucrat.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_85",
	"firstNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
	"otherNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
	"name": "官员",
	"otherNight": 1,
	"setup": 0,
	"reminders": ["3票"],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 1
}, {
	"ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色!",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/washerwoman.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_22",
	"firstNightReminder": "展示那个镇民角色标记。指向被你标记“镇民”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"name": "洗衣妇",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["镇民", "错误"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 32
}, {
	"ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_21",
	"firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"name": "图书管理员",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["外来者", "错误"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 33
}, {
	"ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/investigator.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_20",
	"firstNightReminder": "展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"name": "调查员",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["爪牙", "错误"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 34
}, {
	"ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_19",
	"firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
	"otherNightReminder": "",
	"name": "厨师",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 35
}, {
	"ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_18",
	"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"name": "共情者",
	"otherNight": 53,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 36
}, {
	"ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_17",
	"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"name": "占卜师",
	"otherNight": 54,
	"setup": 0,
	"reminders": ["干扰项"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 37
}, {
	"ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_16",
	"firstNightReminder": "",
	"otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
	"name": "送葬者",
	"otherNight": 56,
	"setup": 0,
	"reminders": ["死于今日"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_15",
	"firstNightReminder": "",
	"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
	"name": "僧侣",
	"otherNight": 13,
	"setup": 0,
	"reminders": ["保护"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/ravenkeeper.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_14",
	"firstNightReminder": "",
	"otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
	"name": "守鸦人",
	"otherNight": 42,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/virgin.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_13",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "贞洁者",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/slayer.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_12",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "猎手",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "恶魔的负面能力对你无效。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/soldier.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_11",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "士兵",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "如果只有三名玩家存活且白天没有人被处决，你的阵营获胜。如果你在夜晚即将死亡，可能会有一名其他玩家代替你死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mayor.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_10",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "镇长",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，只有他投票时你才能投票。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/butler.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_9",
	"firstNightReminder": "让管家选择一名玩家。标记那名玩家为他的主人。",
	"otherNightReminder": "让管家选择一名玩家。标记那名玩家为他的主人。",
	"name": "管家",
	"otherNight": 55,
	"setup": 0,
	"reminders": ["主人"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 38
}, {
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_8",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "酒鬼",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": ["是酒鬼"],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_7",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "陌客",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "如果你死于处决，你的阵营落败。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_6",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "圣徒",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_5",
	"firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
	"otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
	"name": "投毒者",
	"otherNight": 8,
	"setup": 0,
	"reminders": ["中毒"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 17
}, {
	"ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_4",
	"firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
	"otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
	"name": "间谍",
	"otherNight": 68,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 48
}, {
	"ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_3",
	"firstNightReminder": "",
	"otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
	"name": "红唇女郎",
	"otherNight": 20,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": ["是恶魔"],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "会有额外的外来者在场。[+2 外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/baron.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_2",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "男爵",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_1",
	"firstNightReminder": "",
	"otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
	"name": "小恶魔",
	"otherNight": 24,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}]