[
  {
    "id": "_meta",
    "name": "小公主智斗福啼兔",
    "author": "小公主",
    "logo": "https://i.postimg.cc/CSJvGHYw/xiao-gong-zhu.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/jay%3A02_jay%2F%E5%B0%8F%E5%85%AC%E4%B8%BB%E6%99%BA%E6%96%97%E7%A6%8F%E5%95%BC%E5%85%94.json"
  },
  {
    "edition": "custom",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false,
    "team": "traveller",
    "name": "往生者",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "id": "wangshengzhe"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他他当天白天猜测正确的次数。",
    "edition": "custom",
    "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
    "firstNight": 0,
    "otherNight": 76.1,
    "reminders": [
      "猜测正确"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "杂耍艺人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/juggler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/juggler_r.png"
    ],
    "id": "juggler"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知",
      "被得知",
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "firstNight": 54.5,
    "otherNight": 0,
    "reminders": [
      "在场",
      "不在场"
    ],
    "setup": false,
    "firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
    "team": "townsfolk",
    "name": "阴阳师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yinyangshi_r.png"
    ],
    "id": "yinyangshi"
  },
  {
    "ability": "邪恶玩家不互认。首个夜晚，他们得知一个秘密短语； 你得知一条有关这个短语的提示。",
    "firstNight": 0.0,
    "otherNight": 0.0,
    "team": "townsfolk",
    "name": "密码破译员",
    "image": "https://i.postimg.cc/LRPzSMKs/mi-ma-po-yi-yuan.png",
    "id": "3c6aeecb_e0ac_440f_a88e_e94b78e0a304"
  },
  {
    "ability": "在你的首个夜晚，你要选择一名除你以外的玩家，他“是个人物\"，如果你选择了邪恶玩家，会有一名玩家成为“盲流子”。",
    "firstNight": 42,
    "otherNight": 0.0,
    "reminders": [
      "是个人物"
    ],
    "firstNightReminder": "唤醒闻照，让他选择一名玩家。在他角色标记旁放置“是个人物‘提示标记。",
    "team": "townsfolk",
    "name": "闻照",
    "image": "https://i.postimg.cc/Sy2jL6jW/wenzhao.png",
    "id": "5649a4a8_555d_4347_a1aa_078a02004956"
  },
  {
    "otherNightReminder": "如果沈砚能力生效，唤醒沈砚向他出示这名玩家能力对你生效提示标记。",
    "ability": "在夜晚时*，如果有多于两名玩家死亡，恶魔的能力最多造成一次死亡。你会得知你的能力生效，即使你已死亡。",
    "firstNight": 0.0,
    "otherNight": 80,
    "reminders": [
      "护住",
      "护住",
      "护住"
    ],
    "team": "townsfolk",
    "name": "沈砚",
    "image": "https://i.postimg.cc/knw5QTvp/shenyan.png",
    "id": "0a50ee7a_5638_45cc_8d1d_fa9c622ecd09"
  },
  {
    "ability": "限一次，在白天时，如果你对两条以上的正确信息疯狂，下个白天你可以拜访说书人获得一条正确信息。",
    "firstNight": 0.0,
    "otherNight": 0.0,
    "reminders": [
      "传话正确"
    ],
    "team": "townsfolk",
    "name": "陆既明",
    "image": "https://i.postimg.cc/7xWsdkH0/lujiming.png",
    "id": "55b8befc_96f6_4ff0_914a_e8caab1c2605"
  },
  {
    "otherNightReminder": "如果星火乐在夜晚死亡，唤醒他向他出示一个数字，是当前在场的自制角色数量。",
    "ability": "如果你死于夜晚，你可以选择任意名玩家，你得知他们中有几个自制角色。",
    "firstNight": 0.0,
    "otherNight": 62.21,
    "team": "townsfolk",
    "name": "月水悲",
    "image": "https://i.postimg.cc/4XrwQ1B4/yueshuibei.png",
    "id": "d27ac731_2087_4180_8f37_054decdec14e"
  },
  {
    "otherNightReminder": "唤醒程不渡，让他选择一名玩家。之后参考角色能力。",
    "ability": "每个夜晚*，你要选择一名玩家，如果他死于今晚，他复活（不会重获能力），之后你要选择一名玩家：如果他不是恶魔，他死亡。",
    "firstNight": 0.0,
    "otherNight": 80,
    "team": "townsfolk",
    "name": "程不渡",
    "image": "https://i.postimg.cc/BShYWPxC/chengbudu.png",
    "id": "1974822d_bb3b_4d50_bc16_9f64a317f02c"
  },
  {
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "edition": "custom",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 55.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "造谣者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "id": "gossip"
  },
  {
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 47.5,
    "otherNight": 69.1,
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "team": "townsfolk",
    "name": "占卜师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "id": "fortune_teller"
  },
  {
    "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "firstNight": 0,
    "otherNight": 73.8,
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "城镇公告员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/town_crier.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/town_crier_r.png"
    ],
    "id": "town_crier"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "lunatic",
        "reason": "数学家会得知疯子是否攻击了与真正的恶魔不同的目标。"
      }
    ],
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。(从上个黎明到你被唤醒时）",
    "firstNight": 68.5,
    "otherNight": 89.2,
    "reminders": [
      "未正常生效"
    ],
    "setup": false,
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "team": "townsfolk",
    "name": "数学家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mathematician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mathematician_r.png"
    ],
    "id": "mathematician"
  },
  {
    "edition": "custom",
    "ability": "与你邻近的善良玩家之一醉酒，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider",
    "name": "酒保",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4591987694761_11d3a855.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/jiubao_r.png"
    ],
    "id": "jiubao"
  },
  {
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "mathematician",
        "reason": "数学家会得知疯子是否攻击了与真正的恶魔不同的目标。"
      }
    ],
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 16.9,
    "otherNight": 23.5,
    "remindersGlobal": [
      "被选择",
      "是疯子"
    ],
    "reminders": [
      "被选择"
    ],
    "setup": false,
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "team": "outsider",
    "name": "疯子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/lunatic_r.png"
    ],
    "id": "lunatic"
  },
  {
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "firstNight": 48.9,
    "otherNight": 20.4,
    "reminders": [
      "不共戴天"
    ],
    "setup": false,
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "team": "outsider",
    "name": "逆臣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6302887694761_9ba8a0f3.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/nichen_r.png"
    ],
    "id": "nichen"
  },
  {
    "edition": "custom",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "呆瓜",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/klutz.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/klutz_r.png"
    ],
    "id": "klutz"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
    "firstNight": 27.2,
    "otherNight": 0,
    "remindersGlobal": [
      "得知"
    ],
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "向寡妇展示魔典，她想看多久就看多久。在她查看完毕后让她选择一名玩家，标记那名玩家中毒。随后如果寡妇未醉酒中毒，唤醒一名善良玩家，对他展示寡妇角色标记。 ",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "寡妇",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/widow.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_widow_b.png"
    ],
    "id": "widow"
  },
  {
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "ability": "在白天时，如果你疯狂的声称某个玩家是个人物或盲流子，他可能在下个夜晚死亡。",
    "firstNight": 0.0,
    "otherNight": 0.0,
    "team": "minion",
    "name": "搞笑泥巴尿",
    "image": "https://i.postimg.cc/Td0ZsmWm/funnymudp.png",
    "id": "b7876f82_3c62_4693_97a5_271e58aba540"
  },
  {
    "otherNightReminder": "唤醒FunnyMudPee，让他指向一名玩家，在该玩家角色标记旁放置”盲流子“提示标记。",
    "ability": "每个夜晚，你可以选择一名玩家，他成为盲流子。当你更换选择时，会有一名善良玩家得知有人是盲流子。",
    "firstNight": 26.6,
    "otherNight": 11.5,
    "reminders": [
      "盲流子"
    ],
    "firstNightReminder": "唤醒FunnyMudPee，让他指向一名玩家，在该玩家角色标记旁放置”盲流子“提示标记。",
    "team": "minion",
    "name": "FunnyMudPee",
    "image": "https://i.postimg.cc/KG8qsYSP/funnymudp2-b.png",
    "id": "079b211d_662b_4c2f_a89d_395a99b4bd9e"
  },
  {
    "otherNightReminder": "如果有必要，让巫师的能力生效。 ",
    "edition": "custom",
    "ability": "每局游戏限一次，你可以向说书人许愿。如果愿望被实现，可能会伴随着代价和线索。",
    "firstNight": 8.9,
    "otherNight": 5.3,
    "reminders": [
      "失去能力",
      "兑现",
      "代价",
      "线索"
    ],
    "setup": false,
    "firstNightReminder": "根据巫师的许愿决定是否需要唤醒巫师、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "巫师",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202501/c_5793544485371_bf9d4743.jpg",
    "id": "wizard"
  },
  {
    "ability": "在白天时，如果你正确地疯狂至多3名玩家是某角色，他们会在下个夜晚死亡。每个夜晚*，可能会有一名玩家死亡。",
    "firstNight": 0.0,
    "otherNight": 36,
    "reminders": [
      "死亡",
      "死亡",
      "死亡",
      "死亡"
    ],
    "team": "demon",
    "name": "福啼兔",
    "image": "https://i.postimg.cc/dqmjFcmp/futitu.png",
    "id": "049d1b81_5402_4e7f_9aeb_b156085293f1"
  },
  {
    "otherNightReminder": "唤醒奸佞，让其选择一名玩家。标记他选择的玩家死亡。如果当天有爪牙死亡，让奸佞额外行动一次。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果当天有爪牙死亡，你可以额外行动一次。",
    "firstNight": 0,
    "otherNight": 45.2,
    "reminders": [
      "死亡",
      "行动两次"
    ],
    "setup": false,
    "team": "demon",
    "name": "奸佞",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_6705607816071_60588424.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/jianning_b.png"
    ],
    "id": "jianning"
  },
  {
    "otherNightReminder": "每当牙噶巴卜在白天公开说出这段短语时，将一枚“死亡”提示标记放入魔典左侧的中央位置，用以提示你需要在今晚放置这个标记。\n每个夜晚，你需要选择是否将放入魔典中央的“死亡”提示标记放置在一名玩家的角色标记旁。如果你这么做，那么同时为放置了提示标记的角色标记上再放置帷幕标记。这些玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
    "firstNight": 39.1,
    "otherNight": 39.7,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "在为首个夜晚做准备时，用纸条或手机便签或其他便捷的设备写下一段短语。\n在首个夜晚，唤醒牙噶巴卜，对他展示这段短语，然后让他重新入睡。\n",
    "team": "demon",
    "name": "牙噶巴卜",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202402/c_9719440568071_03aa8062.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_yaggababble_b.png"
    ],
    "id": "yaggababble"
  },
  {
    "ability": "限一次，说书人会在关于“人物”的事情上打破规则，他会得知此事。",
    "team": "fabled",
    "name": "是个人物",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/4d/Deusexfiasco_new.png/120px-Deusexfiasco_new.png",
    "id": "8e437c9e_60c4_4507_9f61_10a9b1b9f595"
  },
  {
    "ability": "盲流子的能力可能会产生错误的结果。",
    "team": "fabled",
    "name": "盲流子",
    "image": "https://i.postimg.cc/BqzgnB1v/mangliuzi.png",
    "id": "e15058e8_0fd4_4ca1_bdac_48fff3a3bc9b"
  },
  {
    "ability": "最高风亮节的玩家成为”人物“。（由说书人决定）",
    "team": "fabled",
    "name": "高风亮节",
    "image": "https://i.postimg.cc/tXCknTmn/image.png",
    "id": "9456b9d2_c098_4ec5_92e7_94ed0dd89e63"
  },
  {
    "ability": "有选择能力的玩家会得知被选择的玩家是”人物“或”盲流子“。所有的”中毒“、”醉酒“改为成为”盲流子“。",
    "team": "fabled",
    "name": "我感到无限的屈辱与悲哀",
    "image": "https://i.postimg.cc/7qdXNyqb/blue.png",
    "id": "5fd3e34c_e66e_4b58_89b3_43413dbc6799"
  }
]