[
  {
    "id": "_meta",
    "name": "纸上得来终觉浅",
    "author": "不想喝雪碧",
    "logo": "https://s1.imagehub.cc/images/2026/02/27/54ae7e1ab244be76e017623098979306.png",
    "description": "板子的名称跟里面的角色没关系，只是因为是我创作的第一个剧本，在创作测试和修改过程中，发现自己脑子里的很多想法真正到对局中可能会产生很多的bug或者给玩家带来并不有趣的体验。所以我觉得很多事情还是要去在实践中得到可用的解决方案，起了这个名字。\n板子内的所有原创角色均来自于太一老师，当初是看到了恶魔遗子这个角色，觉得不管是设计还是背景故事都很有趣，太一老师正好也没有出过有恶魔遗子的板子，我就有心想去设计一个。板子里除了小恶魔，其他不管是恶魔还是爪牙角色都不能够实现传刀或者接刀，算是比较笨重，给恶魔遗子在这个板子出现增加了合理性。之后村夫、变脸师、洗脑师的出现，给了恶魔遗子生存下去的环境，让拿到恶魔遗子的玩家能够在拿不到伪装身份的条件下可以选择对跳一些角色来获得生存空间。\n在线下带染的时候，发现很多人出去私聊并不积极，有时候靠引导效果也不是很好，于是又把真心人加入进来，让大家能够积极的去私聊，去打出一些善良阵营的配合，当然也要小心真心人是邪恶的伪装哦。\n大巫妖和代号X以及造谣者给剧本增添了夜晚额外死亡逻辑，僧侣和吟游诗人增添了平安夜逻辑，善良阵营的信息是比较多的，大家公聊的时候相信也不会觉得“很干”，坐牢的角色也相对比较少，经过了线上和线下一些测试对局，玩家们应该还是能有比较不错的游玩体验和平衡性。"
  },
  {
    "id": "_juedou",
    "name": "真心人",
    "team": "townsfolk",
    "ability": "在你的首个白天，你可以邀请说书人见证你与一名玩家互通角色，随后你会秘密得知是否有人说谎。",
    "image": "https://www.bloodstar.xyz/p/humlet/ROSE/_rose.png",
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "noble",
    "name": "贵族",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
    "reminders": [
      "得知"
    ],
    "setup": false,
    "firstNight": 8900,
    "otherNight": 0,
    "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "village_idiot",
    "name": "村夫",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "firstNight": 10100,
    "otherNight": 12800,
    "firstNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "otherNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "remindersGlobal": [],
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "flavor": ""
  },
  {
    "id": "savant",
    "name": "博学者",
    "team": "townsfolk",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "fortune_teller",
    "name": "占卜师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNight": 8000,
    "otherNight": 11100,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "monk",
    "name": "僧侣",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
    "reminders": [
      "保护"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 2200,
    "firstNightReminder": "",
    "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "ravenkeeper",
    "name": "守鸦人",
    "team": "townsfolk",
    "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/ravenkeeper.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 9800,
    "firstNightReminder": "",
    "otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "balloonist",
    "name": "气球驾驶员",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg",
    "reminders": [
      "得知"
    ],
    "setup": true,
    "firstNight": 12101,
    "otherNight": 9101,
    "firstNightReminder": "唤醒气球驾驶员，指向一名玩家，在其角色标记旁放置“得知”提示标记。",
    "otherNightReminder": "唤醒气球驾驶员，指向一名与放置“得知”角色标记玩家角色类型不同的玩家，在其角色标记旁放置“得知”提示标记。移除上一晚放置的“得知”角色标记。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "gossip",
    "name": "造谣者",
    "team": "townsfolk",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 9100,
    "firstNightReminder": "",
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "farmer",
    "name": "农夫",
    "team": "townsfolk",
    "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 10300,
    "firstNightReminder": "",
    "otherNightReminder": "如果农民在夜晚死去，则选择另一位善良玩家成为农民。唤醒这名玩家，并告知他成为了农民。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "minstrel",
    "name": "吟游诗人",
    "team": "townsfolk",
    "ability": "当一名爪牙死于处决时，除了你和旅行者以外的所有其他玩家醉酒直到明天黄昏。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/minstrel.png",
    "reminders": [
      "全员醉酒"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "bianlianshi",
    "name": "变脸师",
    "team": "townsfolk",
    "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_2669745308961_3cd6048e.jpg",
    "reminders": [
      "疯狂"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [
      "是变脸师"
    ],
    "special": [],
    "flavor": ""
  },
  {
    "id": "seamstress",
    "name": "女裁缝",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNight": 8600,
    "otherNight": 11900,
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "drunk",
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "flavor": ""
  },
  {
    "id": "31_juedou",
    "name": "恶魔遗子",
    "team": "outsider",
    "ability": "如果你死亡，存活的恶魔遗子会变成邪恶的不在场恶魔，当晚的死亡由说书人决定。[可能有2名外来者是恶魔遗子]",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/38/8intocjem4vex5p58p20mtmlkik6bbo.png",
    "reminders": [
      "死亡",
      "蜕变"
    ],
    "setup": true,
    "firstNight": 0,
    "otherNight": 9608,
    "firstNightReminder": "",
    "otherNightReminder": "如果场上存在2名恶魔遗子，再其中一名死亡后，立即将另一名存活的恶魔遗子的标记更换为一个不在场恶魔。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "saint",
    "name": "圣徒",
    "team": "outsider",
    "ability": "如果你死于处决，你的阵营落败。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "recluse",
    "name": "陌客",
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
    "reminders": [],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "marionette",
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
    "reminders": [],
    "setup": true,
    "firstNight": 3200,
    "otherNight": 0,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "otherNightReminder": "",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "flavor": ""
  },
  {
    "id": "cerenovus",
    "name": "洗脑师",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
    "reminders": [
      "疯狂"
    ],
    "setup": false,
    "firstNight": 5800,
    "otherNight": 2800,
    "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "x_rose",
    "name": "代号X",
    "team": "minion",
    "ability": "每局游戏限一次，在你的第X个夜晚，你可以选择任意玩家共X次：他们中毒直到下个黄昏。被重复选择的玩家改为死亡。",
    "image": "https://www.bloodstar.xyz/p/humlet/ROSE/x_rose.png",
    "reminders": [
      "中毒",
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "firstNight": 4597,
    "otherNight": 1410,
    "firstNightReminder": "唤醒他，他要摇头或选择任意名玩家x次（x相当于他的第几个夜晚），为被他选择1次的玩家标记中毒，为被他重复选择的玩家标记死亡。",
    "otherNightReminder": "唤醒他，他要摇头或选择任意名玩家x次（x相当于他的第几个夜晚），为被他选择1次的玩家标记中毒，为被他重复选择的玩家标记死亡。",
    "remindersGlobal": [],
    "special": [],
    "flavor": "指令已接收。对1号目标执行操作一次，预计目标立即失去知觉。对2号目标执行操作两次，预计目标全身细胞崩解。"
  },
  {
    "id": "62_rose",
    "name": "独眼巨人",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家：你和恶魔会得知他是什么角色。被你选择的外来者会得知独眼巨人在场。[+1外来者]",
    "image": "https://www.bloodstar.xyz/p/humlet/ROSE/62_rose.png",
    "reminders": [
      "得知"
    ],
    "setup": true,
    "firstNight": 4813,
    "otherNight": 1497,
    "firstNightReminder": "唤醒他，并让他选择一名玩家，告知他该玩家的角色，然后让他重新入睡，然后唤醒恶魔，告知恶魔该玩家的角色，然后让恶魔重新入睡。如果他选择的是一名外来者，唤醒该外来者，告知外来者独眼巨人在场，然后让该外来者重新入睡。",
    "otherNightReminder": "唤醒他，并让他选择一名玩家，告知他该玩家的角色，然后让他重新入睡，然后唤醒恶魔，告知恶魔该玩家的角色，然后让恶魔重新入睡。如果他选择的是一名外来者，唤醒该外来者，告知外来者独眼巨人在场，然后让该外来者重新入睡。",
    "remindersGlobal": [],
    "special": [],
    "flavor": "我会在黑暗中窥视你的灵魂...哦？好独特的...滚开！肮脏的外乡人！"
  },
  {
    "id": "xiadawuyao1111eee111eee111",
    "name": "大巫妖",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。一名死亡玩家首次被大巫妖的能力选择时，他要选择两名玩家：其中不是恶魔的玩家死亡。",
    "image": "https://www.bloodstar.xyz/p/humlet/ROSE/7_rose.png",
    "reminders": [
      "死亡",
      "已触发"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 5561,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒大巫妖",
    "remindersGlobal": [
      "死亡",
      "已被选择"
    ],
    "special": [],
    "flavor": ""
  },
  {
    "id": "vortox",
    "name": "涡流",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 5600,
    "firstNightReminder": "",
    "otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "imp",
    "name": "小恶魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 4900,
    "firstNightReminder": "",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "no_dashii",
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 5500,
    "firstNightReminder": "",
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
    "remindersGlobal": [],
    "special": [],
    "flavor": ""
  },
  {
    "id": "wangshengzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "edition": "custom",
    "name": "往生者",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false
  },
  {
    "id": "jinx_气球驾驶员_提线木偶",
    "name": "气球驾驶员&提线木偶",
    "team": "A jinxed",
    "ability": "如果提线木偶抽到了气球驾驶员，也可能会+1外来者。"
  }
]