[
  {
    "id": "_meta",
    "name": "恶魔迷城",
    "author": "Cosmo",
    "description": "恶魔迷城",
    "logo": "https://www.helloimg.com/i/2024/09/16/66e8176f3c98d.png",
    "townsfolkName": "镇民",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2F2022%E5%89%A7%E6%9C%AC%E4%B8%96%E7%95%8C%E6%9D%AF%2F%E6%81%B6%E9%AD%94%E8%BF%B7%E5%9F%8EV8.0.0.json"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "firstNight": 63.6,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "name": "修行者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "id": "shugenja"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "firstNight": 41.2,
    "otherNight": 0,
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
    "team": "townsfolk",
    "name": "小精灵",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pixie.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_pixie_r.png"
    ],
    "id": "pixie"
  },
  {
    "otherNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "firstNight": 62.9,
    "otherNight": 86.1,
    "setup": false,
    "firstNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "team": "townsfolk",
    "name": "女祭司",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_7239274181171_90052fc9.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_highpriestess_r.png"
    ],
    "id": "high_priestess"
  },
  {
    "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
    "firstNight": 67.1,
    "otherNight": 87.7,
    "setup": false,
    "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "team": "townsfolk",
    "name": "将军",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/general.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_general_r.png"
    ],
    "id": "general"
  },
  {
    "otherNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：如果选中了爪牙，他会得知被传教士选中。所有被你选中的爪牙失去能力。",
    "firstNight": 23.7,
    "otherNight": 9.6,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "team": "townsfolk",
    "name": "传教士",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/preacher.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_preacher_r.png"
    ],
    "id": "preacher"
  },
  {
    "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "firstNight": 0,
    "otherNight": 13.3,
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "旅店老板",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/innkeeper_r.png"
    ],
    "id": "innkeeper"
  },
  {
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "firstNight": 0,
    "otherNight": 73,
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "卖花女孩",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/flowergirl.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/flowergirl_r.png"
    ],
    "id": "flowergirl"
  },
  {
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "firstNight": 0,
    "otherNight": 74.5,
    "setup": false,
    "team": "townsfolk",
    "name": "神谕者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/oracle_r.png"
    ],
    "id": "oracle"
  },
  {
    "otherNightReminder": "如果侍臣未曾使用能力，唤醒侍臣，他可以摇头不使用能力，或选择角色列表上的一个任意角色，该角色对应的玩家之一醉酒。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个角色：如果该角色在场，一个该角色从当晚开始醉酒三天三夜。",
    "firstNight": 29.3,
    "otherNight": 13.9,
    "reminders": [
      "醉酒1",
      "醉酒2",
      "醉酒3",
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒侍臣，他可以摇头不使用能力，或选择角色列表上的一个任意角色，该角色对应的玩家之一醉酒。",
    "team": "townsfolk",
    "name": "侍臣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/courtier.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/courtier_r.png"
    ],
    "id": "courtier"
  },
  {
    "otherNightReminder": "如果巡山人未曾使用能力，唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
    "firstNight": 41.9,
    "otherNight": 67.6,
    "reminders": [
      "失去能力"
    ],
    "setup": true,
    "firstNightReminder": "唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
    "team": "townsfolk",
    "name": "巡山人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/huntsman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_huntsman_r.png"
    ],
    "id": "huntsman"
  },
  {
    "otherNightReminder": "如果守夜人未曾使用能力，唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "firstNight": 59.4,
    "otherNight": 83,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "team": "townsfolk",
    "name": "守夜人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/nightwatchman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_nightwatchman_r.png"
    ],
    "id": "nightwatchman"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "渔夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_fisherman_r.png"
    ],
    "id": "fisherman"
  },
  {
    "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
    "edition": "custom",
    "ability": "如果你在夜晚死亡，一名存活的善良玩家会变成农夫。",
    "firstNight": 0,
    "otherNight": 65.3,
    "setup": false,
    "team": "townsfolk",
    "name": "农夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_farmer_r.png"
    ],
    "id": "farmer"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "pit_hag",
        "reason": "被麻脸巫婆创造的邪恶莽夫无法因为自身能力转变为善良阵营。"
      }
    ],
    "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider",
    "name": "莽夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goon.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/goon_r.png"
    ],
    "id": "goon"
  },
  {
    "edition": "custom",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "畸形秀演员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mutant_r.png"
    ],
    "id": "mutant"
  },
  {
    "otherNightReminder": "0",
    "edition": "custom",
    "jinxes": [
      {
        "id": "pit_hag",
        "reason": "如果麻脸巫婆创造了落难少女，改为由说书人来决定哪一名玩家变成落难少女。"
      },
      {
        "id": "widow",
        "reason": "如果间谍/寡妇正在场或曾经在场，落难少女中毒。"
      }
    ],
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "firstNight": 15,
    "otherNight": 0,
    "reminders": [
      "已被猜测"
    ],
    "setup": false,
    "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
    "team": "outsider",
    "name": "落难少女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_damsel_r.png"
    ],
    "id": "damsel"
  },
  {
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "firstNight": 34.2,
    "otherNight": 17.6,
    "reminders": [
      "疯狂"
    ],
    "setup": false,
    "firstNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "team": "minion",
    "name": "洗脑师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/cerenovus_b.png"
    ],
    "id": "cerenovus"
  },
  {
    "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "damsel",
        "reason": "如果麻脸巫婆创造了落难少女，改为由说书人来决定哪一名玩家变成落难少女。"
      },
      {
        "id": "goon",
        "reason": "被麻脸巫婆创造的邪恶莽夫无法因为自身能力转变为善良阵营。"
      }
    ],
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "firstNight": 0,
    "otherNight": 10.8,
    "setup": false,
    "team": "minion",
    "name": "麻脸巫婆",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
    "id": "pit_hag"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "damsel",
        "reason": "如果间谍/寡妇正在场或曾经在场，落难少女中毒。"
      }
    ],
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
    "firstNight": 27.2,
    "otherNight": 0,
    "remindersGlobal": [
      "被知晓"
    ],
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒寡妇，让她查看魔典。在她查看完毕后让她选择一名玩家，那名玩家中毒。随后如果寡妇未醉酒中毒，唤醒一名善良玩家，对他展示寡妇角色标记。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "寡妇",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/widow.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_widow_b.png"
    ],
    "id": "widow"
  },
  {
    "otherNightReminder": "唤醒小恶魔，让他攻击一名玩家。如果他成功自杀，则在他入睡后通知一名爪牙角色变化。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": 0,
    "otherNight": 28.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "小恶魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "id": "imp"
  },
  {
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 35.1,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon",
    "name": "亡骨魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "id": "vigormortis"
  },
  {
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "firstNight": 0,
    "otherNight": 32,
    "remindersGlobal": [
      "限一次"
    ],
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "team": "demon",
    "name": "方古",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fang_gu_b.png"
    ],
    "id": "fang_gu"
  },
  {
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "otherNightReminder": "唤醒涡流，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
    "firstNight": 0,
    "otherNight": 33.6,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "涡流",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vortox_b.png"
    ],
    "id": "vortox"
  }
]