[
  {
    "firstNight": [
      "dusk",
      "minioninfo",
      "demoninfo",
      "marionette",
      "poisoner",
      "0e023c0d",
      "d9684ff7_edited",
      "chef",
      "fortune_teller",
      "grandmother",
      "dreamer",
      "seamstress",
      "village_idiot",
      "mathematician",
      "dawn"
    ],
    "otherNight": [
      "dusk",
      "poisoner",
      "innkeeper",
      "acrobat",
      "028fca85",
      "0e023c0d",
      "9f5892bf",
      "d9684ff7_edited",
      "no_dashii",
      "vortox",
      "assassin",
      "288af66f",
      "grandmother",
      "fortune_teller",
      "dreamer",
      "town_crier",
      "seamstress",
      "juggler",
      "village_idiot",
      "mathematician",
      "4af4d500",
      "be42b61b",
      "dawn"
    ],
    "author": "醒醒",
    "description": "欢迎光临本乐园。\n为了您的游玩体验，请仔细阅读以下规则：\n----------------------------------------------------------------------------------\n一、本乐园每日上午九点开放，（不闭园）下午六点闭园。请务必在闭园前离开。\n二、如果您在闭园后仍然听到音乐声，（快*进来吧*）请不要靠近，那不是您该听的曲子。\n三、过山车每天会跑几次空车，这都是正常的。如果您看见空车上有乘客，请不要与他对视。他（我）不（在）一（看）定（你）在（哦）看着您。\n四、检票口的工作人员穿着红色制服。如果您看见有人穿着同样的衣服，拿着气球站在其他地方，请不要和他说话，他不是工作人员。来个气*球么？小*朋%友\n五、如果您在乐园里听见有陌生的声音叫您的名字，请不要回头。可能是风，可能是幻听，还....\n六、规则五没有写完。您不需要知道它后面是什么。\n（七、气球是好东西，看到卖气球的小丑，记得给自己买一个）\n（八、晚上闭园后乐园会有派对，欢迎来参加）\n九、如果您在闭园后还没有离开，请去到乐园办公室领取员工制服。（或者来参加派对）\n十、游客中心的灯一直亮着，有需要可以寻求帮助。\n----------------------------------------------------------------------------------\n祝您玩得开心。\n（十一、乐园不会关闭，随时欢迎您在晚上光临本乐园，我们...永不打烊）",
    "logo": "https://i.postimg.cc/sDLyr69T/f2502b41cd856e08809f3d441defe173.jpg",
    "bootlegger": [
      "特别开放:首夜后的每个夜晚，会开启一个“游乐项目”（无法重复开启），并会在下一次入夜后启动。次日白天所有玩家决定由谁来“游玩”该项目。如果游玩项目的玩家中有邪恶玩家，项目上的所有善良玩家受到惊吓。（惊吓：受到惊吓后，你会得知错误的阵营信息。邪恶阵营不会受到惊吓）\n（每个“游乐项目”都有日/夜两个模式，特定条件下，会触发夜场模式的效果。不会告知玩家“游乐项目”的模式。所有“游乐项目”得到的信息会收到中毒/醉酒/惊吓的影响）"
    ],
    "name": "永不打烊",
    "id": "_meta"
  },
  {
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "edition": "custom",
    "firstNight": 7800,
    "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
    "id": "chef",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chef_r.png"
    ],
    "name": "厨师",
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "edition": "custom",
    "firstNight": 8300,
    "firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
    "id": "grandmother",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/grandmother_r.png"
    ],
    "name": "祖母",
    "otherNight": 9500,
    "otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "edition": "custom",
    "firstNight": 8000,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "id": "fortune_teller",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "name": "占卜师",
    "otherNight": 11100,
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "edition": "custom",
    "firstNight": 8500,
    "firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "id": "dreamer",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dreamer_r.png"
    ],
    "name": "筑梦师",
    "otherNight": 11500,
    "otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。(从上个黎明到你被唤醒时）",
    "edition": "custom",
    "firstNight": 12500,
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "id": "mathematician",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mathematician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mathematician_r.png"
    ],
    "name": "数学家",
    "otherNight": 14900,
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "edition": "custom",
    "firstNight": 0,
    "id": "town_crier",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/town_crier.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/town_crier_r.png"
    ],
    "name": "城镇公告员",
    "otherNight": 11741,
    "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "edition": "custom",
    "firstNight": 8600,
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "id": "seamstress",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "name": "女裁缝",
    "otherNight": 11900,
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "edition": "custom",
    "firstNight": 10100,
    "firstNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "id": "village_idiot",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "name": "村夫",
    "otherNight": 12800,
    "otherNightReminder": "唤醒任意一名村夫。让村夫指向一名玩家，对他给出拇指向上或向下的手势代表那名玩家的阵营。重复这个操作，直到所有村夫玩家都进行了夜晚行动。",
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "team": "townsfolk"
  },
  {
    "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
    "edition": "custom",
    "firstNight": 0,
    "id": "juggler",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/juggler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/juggler_r.png"
    ],
    "name": "杂耍艺人",
    "otherNight": 12000,
    "otherNightReminder": "给他展示数字手势来告诉他他当天白天猜测正确的次数。",
    "reminders": [
      "猜测正确"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "edition": "custom",
    "firstNight": 0,
    "id": "innkeeper",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/innkeeper_r.png"
    ],
    "name": "旅店老板",
    "otherNight": 1800,
    "otherNightReminder": "让旅店老板选择两名玩家。标记这两名玩家不会死亡，并标记其中一人醉酒。",
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "edition": "custom",
    "firstNight": 0,
    "id": "cannibal",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_cannibal_r.png"
    ],
    "name": "食人族",
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false,
    "team": "townsfolk",
    "jinxes": [
      {
        "id": "juggler",
        "reason": "如果杂耍艺人在自己的首个白天猜测后在当天死于处决，当晚食人族会替杂耍艺人得知对应的信息。"
      }
    ]
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
    "edition": "custom",
    "firstNight": 0,
    "id": "acrobat",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2958693199271_6cc6c522.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_acrobat_r.png"
    ],
    "name": "杂技演员",
    "otherNight": 2150,
    "otherNightReminder": "让杂技演员选择一名玩家。标记该名玩家“被选择”。让杂技演员重新入睡。 如果被选择的玩家在当晚任何时刻醉酒或中毒，标记杂技演员”死亡“。",
    "reminders": [
      "被选择",
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "ability": "当你首次将要死亡时，你不会死亡。",
    "edition": "custom",
    "firstNight": 0,
    "id": "fool",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fool.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fool_r.png"
    ],
    "name": "弄臣",
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk"
  },
  {
    "id": "drunk",
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "setup": true,
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "id": "855269ba",
    "name": "插队者",
    "team": "outsider",
    "ability": "你随时可能代替一名玩家加入夜场模式的游乐项目",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/bc/Outsiders.png/180px-Outsiders.png",
    "setup": false,
    "firstNight": 0,
    "otherNight": 0
  },
  {
    "id": "mutant",
    "name": "畸形秀演员",
    "team": "outsider",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mutant_r.png"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 0
  },
  {
    "id": "hermit",
    "name": "隐士",
    "team": "outsider",
    "ability": "你拥有所有外来者能力。[-0~1外来者]",
    "image": [
      "https://clocktower-wiki.gstonegames.com/images/thumb/1/1e/Hermit.png/200px-Hermit.png",
      "https://i.postimg.cc/gYKjPKKM/r.png"
    ],
    "setup": true,
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是隐士"
    ],
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "id": "0e023c0d",
    "name": "检票员",
    "team": "minion",
    "ability": "每局游戏限一次，夜晚时，选择一名玩家，他会强制参加下一个游乐项目并开启夜场模式。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/4d/Minions.png/180px-Minions.png",
    "reminders": [
      "门票",
      "失去能力"
    ],
    "setup": false,
    "firstNight": 5468,
    "otherNight": 2578,
    "firstNightReminder": "唤醒检票员，询问他是否使用技能",
    "otherNightReminder": "唤醒检票员，询问他是否使用技能"
  },
  {
    "id": "marionette",
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_marionette_b.png"
    ],
    "setup": true,
    "firstNight": 3200,
    "otherNight": 0,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "id": "assassin",
    "name": "刺客",
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/assassin_b.png"
    ],
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 8600,
    "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。"
  },
  {
    "id": "poisoner",
    "name": "投毒者",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/poisoner_b.png"
    ],
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNight": 4600,
    "otherNight": 1400,
    "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。"
  },
  {
    "id": "d9684ff7_edited",
    "name": "企鹅邦邦",
    "team": "demon",
    "ability": "每个夜晚*，选择一名玩家，他死亡。夜晚时，可以选择一名玩家，送给他一张“贴纸”\n邦邦的贴纸（贴纸无法被重复使用）：\n1）气球贴纸：被贴上贴纸的玩家如果游玩项目，他死亡。\n2）中毒贴纸：被贴上贴纸的玩家开始中毒。\n3）夜场贴纸：每局游戏限一次，被贴上贴纸的玩家登上的“游乐项目”会开启夜场模式\n4）邦邦贴纸：被贴上贴纸的玩家会被善良阵营当作恶魔。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/8/8d/Demons.png/180px-Demons.png",
    "reminders": [
      "死亡",
      "气球贴纸",
      "中毒贴纸",
      "夜场贴纸",
      "邦邦贴纸"
    ],
    "setup": false,
    "firstNight": 6619,
    "otherNight": 5069,
    "firstNightReminder": "唤醒邦邦 ，询问他是否使用贴纸",
    "otherNightReminder": "唤醒邦邦 ，让他选择的并杀死一名玩家，然后询问他是否使用贴纸"
  },
  {
    "id": "9f5892bf",
    "name": "气球小丑",
    "team": "demon",
    "ability": "每个夜晚*，选择一名玩家，他死亡。每个夜晚*，可以选择一名玩家送出“气球”，如果他在次日游玩“游乐项目”，气球爆炸，他中毒。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/8/8d/Demons.png/180px-Demons.png",
    "reminders": [
      "死亡",
      "气球"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 4949,
    "otherNightReminder": "唤醒气球小丑，让他选择的并杀死一名玩家，然后询问他送出气球"
  },
  {
    "id": "no_dashii",
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/no_dashii_b.png"
    ],
    "reminders": [
      "死亡",
      "中毒",
      "中毒"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 5500,
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。"
  },
  {
    "id": "vortox",
    "name": "涡流",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vortox_b.png"
    ],
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "firstNight": 0,
    "otherNight": 5600,
    "otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。"
  },
  {
    "id": "wangshengzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "edition": "custom",
    "name": "往生者",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false
  },
  {
    "ability": "日：游玩人数：3人。当晚，所有游玩者秘密选择：1）所有游玩者首次将要死亡时，不会死亡。2）游玩者中的死亡玩家复活。票数最高的选项被执行。\n夜：游玩人数：3人。当晚，所有游玩者分别秘密决定自己的生死，然后如果他们都存活则都死亡。\n（酒鬼在场时开启夜场）",
    "firstNight": 0,
    "id": "4af4d500",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a6/Loric.png/180px-Loric.png",
    "name": "绮梦旋轮",
    "otherNight": 14922,
    "otherNightReminder": "日：所有游玩者秘密选择，大拇指向上代表1，大拇指向下代表2，票数最高的选项被执行。\n夜：所有游玩者分别秘密选择，大拇指向上代表生，大拇指向下代表死，然后如果他们都存活则都死亡。",
    "remindersGlobal": [
      "1",
      "2",
      "3"
    ],
    "setup": false,
    "team": "Loric"
  },
  {
    "ability": "日：游玩人数：4人。当晚，所有游玩者需要选择“撞”向哪名玩家，然后得知他的阵营\n夜：游玩人数：4人。当晚，所有游玩者需要选择“撞”向哪名玩家，相互“对撞”的玩家死亡，如果无人相互“对撞”，游玩者中所有善良玩家死亡。\n（刺客在场时开启夜场）",
    "firstNight": 0,
    "id": "288af66f",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a6/Loric.png/180px-Loric.png",
    "name": "生死时速",
    "otherNight": 8666,
    "otherNightReminder": "日：所有游玩者选择“撞”向哪名玩家，然后得知他的阵营\n夜：所有游玩者选择“撞”向哪名玩家，相互“对撞”的玩家死亡，如果无人相互“对撞”，游玩者中所有善良玩家死亡",
    "remindersGlobal": [
      "1",
      "2",
      "3",
      "4"
    ],
    "setup": false,
    "team": "Loric"
  },
  {
    "ability": "日：游玩人数：3人。当晚，所有游玩者秘密选择你要走的方向（左/右）。结伴而行的游玩者当晚不会死亡。如果有落单的游玩者，他受到惊吓。\n夜：游玩人数：3人。当晚，所有游玩者秘密选择鬼屋出口方向（左/右）。结伴而行的游玩者死亡。如果有落单的游玩者，他受到惊吓。\n（投毒者在场时开启夜场）",
    "firstNight": 0,
    "id": "028fca85",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a6/Loric.png/180px-Loric.png",
    "name": "异界回廊",
    "otherNight": 2616,
    "otherNightReminder": "日：所有游玩者秘密选择方向（左/右）。结伴而行的游玩者当晚不会死亡。如果有落单的游玩者，他受到惊吓。\n夜：所有游玩者秘密选择鬼屋出口方向（左/右）。结伴而行的游玩者死亡。如果有落单的游玩者，他受到惊吓。",
    "remindersGlobal": [
      "1",
      "2",
      "3"
    ],
    "setup": false,
    "team": "Loric"
  },
  {
    "ability": "日：游玩人数：6人。当晚，所有游玩者秘密选择自己的位次（1/2/3/4/5/6）。如果位次没有重复，恶魔会在次日被说书人提名。\n夜：游玩人数：6人。当晚，所有游玩者秘密选择自己的位次（1/2/3/4/5/6）。如果位次重复，说书人会在次日提名一名玩家，如果他被处决，邪恶阵营获胜。\n（提线木偶在场时开启夜场）",
    "firstNight": 0,
    "id": "be42b61b",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a6/Loric.png/180px-Loric.png",
    "name": "穿越天际线",
    "otherNight": 14882,
    "otherNightReminder": "日：当晚，所有游玩者秘密选择自己的位次（1/2/3/4/5/6）\n夜：当晚，所有游玩者秘密选择自己的位次（1/2/3/4/5/6）",
    "remindersGlobal": [
      "1",
      "2",
      "3",
      "4",
      "5",
      "6"
    ],
    "setup": false,
    "team": "Loric"
  }
]