[
  {
    "id": "_meta",
    "name": "回炉重造",
    "author": "九一开",
    "logo": "https://i.postimg.cc/sVBgtpmV/hui-lu-zhong-zao.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/jay%3A02_jay%2F%E5%9B%9E%E7%82%89%E9%87%8D%E9%80%A0.json"
  },
  {
    "edition": "custom",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false,
    "team": "traveller",
    "name": "往生者",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "id": "wangshengzhe"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
    "firstNight": 55.9,
    "otherNight": 0,
    "reminders": [
      "熟客",
      "醉酒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒店小二，对他指向标记有店小二的“熟客”和“醉酒”提示标记的这两名玩家。",
    "team": "townsfolk",
    "name": "店小二",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_8586487694761_0ecde168.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dianxiaoer_r.png"
    ],
    "id": "dianxiaoer"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知",
      "被得知",
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "firstNight": 54.5,
    "otherNight": 0,
    "reminders": [
      "在场",
      "不在场"
    ],
    "setup": false,
    "firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
    "team": "townsfolk",
    "name": "阴阳师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yinyangshi_r.png"
    ],
    "id": "yinyangshi"
  },
  {
    "otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "firstNight": 0,
    "otherNight": 73,
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "卖花女孩",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/flowergirl.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/flowergirl_r.png"
    ],
    "id": "flowergirl"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "firstNight": 46.8,
    "otherNight": 68.4,
    "setup": false,
    "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "team": "townsfolk",
    "name": "共情者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/empath_r.png"
    ],
    "id": "empath"
  },
  {
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 47.5,
    "otherNight": 69.1,
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "team": "townsfolk",
    "name": "占卜师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "id": "fortune_teller"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "博学者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/savant_r.png"
    ],
    "id": "savant"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "firstNight": 0,
    "otherNight": 74.5,
    "setup": false,
    "team": "townsfolk",
    "name": "神谕者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/oracle_r.png"
    ],
    "id": "oracle"
  },
  {
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "firstNight": 55.2,
    "otherNight": 76.9,
    "setup": false,
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "team": "townsfolk",
    "name": "郎中",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/langzhong_r.png"
    ],
    "id": "langzhong"
  },
  {
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "edition": "custom",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 55.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "造谣者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "id": "gossip"
  },
  {
    "edition": "custom",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "食人族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_cannibal_r.png"
    ],
    "id": "cannibal"
  },
  {
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
    "firstNight": 0,
    "otherNight": 14.1,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "赌徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gambler_r.png"
    ],
    "id": "gambler"
  },
  {
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "edition": "custom",
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "firstNight": 0,
    "otherNight": 66,
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "秉笔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/bingbi_r.png"
    ],
    "id": "bingbi"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "firstNight": 48.9,
    "otherNight": 20.4,
    "reminders": [
      "不共戴天"
    ],
    "setup": false,
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "team": "outsider",
    "name": "逆臣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6302887694761_9ba8a0f3.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/nichen_r.png"
    ],
    "id": "nichen"
  },
  {
    "otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
    "edition": "custom",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "firstNight": 0,
    "otherNight": 60.6,
    "reminders": [
      "今晚理发"
    ],
    "setup": false,
    "team": "outsider",
    "name": "理发师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/barber.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/barber_r.png"
    ],
    "id": "barber"
  },
  {
    "edition": "custom",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "陌客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "id": "recluse"
  },
  {
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 27.9,
    "otherNight": 12.1,
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "team": "minion",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "怎么飞？"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "左飞"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "右飞"
      }
    ],
    "name": "蛊雕",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gudiao_b.png"
    ],
    "id": "gudiao"
  },
  {
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "fang_gu",
        "reason": "如果方古成功转化了外来者并因此死去，红唇女郎不会变成方古。"
      }
    ],
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "firstNight": 0,
    "otherNight": 21.2,
    "remindersGlobal": [
      "是恶魔"
    ],
    "reminders": [
      "是恶魔"
    ],
    "setup": false,
    "team": "minion",
    "name": "红唇女郎",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/scarlet_woman_b.png"
    ],
    "id": "scarlet_woman"
  },
  {
    "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "firstNight": 34.2,
    "otherNight": 17.6,
    "reminders": [
      "疯狂"
    ],
    "setup": false,
    "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "team": "minion",
    "name": "洗脑师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/cerenovus_b.png"
    ],
    "id": "cerenovus"
  },
  {
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "如果今天白天被处决的玩家标记有“囚禁”，则其他标记有囚禁的玩家死亡。否则，将其中一人标记为死亡。移除所有“囚禁”提示标记。唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择至多三名玩家：如果明天白天他们之一死于处决，上次被你选择的其他玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
    "firstNight": 39.8,
    "otherNight": 44.4,
    "reminders": [
      "囚禁",
      "囚禁",
      "囚禁",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "team": "demon",
    "name": "典狱长",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_5570117816071_2f5793fd.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dianyuzhang_b.png"
    ],
    "id": "dianyuzhang"
  },
  {
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 35.1,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon",
    "name": "亡骨魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "id": "vigormortis"
  },
  {
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNight": 32.8,
    "reminders": [
      "死亡",
      "中毒",
      "中毒"
    ],
    "setup": false,
    "team": "demon",
    "name": "诺-达鲺",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/no_dashii_b.png"
    ],
    "id": "no_dashii"
  },
  {
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "scarlet_woman",
        "reason": "如果方古成功转化了外来者并因此死去，红唇女郎不会变成方古。"
      }
    ],
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "firstNight": 0,
    "otherNight": 32,
    "remindersGlobal": [
      "限一次"
    ],
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "team": "demon",
    "name": "方古",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fang_gu_b.png"
    ],
    "id": "fang_gu"
  },
  {
    "ability": "游戏的首个白天，如果没有玩家被处决，邪恶获胜。",
    "team": "fabled",
    "name": "涡流的凝视",
    "image": "https://i.postimg.cc/CwmwcqLq/wo-liu-de-ning-shi.png",
    "id": "c92b2eb9_f9d2_4640_b52f_7e1f9a624182"
  }
]