[{
		"id": "_meta",
		"name": "帽子戏法",
		"author": "寒水",
		"logo": "https://z1.ax1x.com/2023/11/28/piBgDyj.png",
		"state": [{
			"stateName": "帽子戏法",
			"stateDescription": "如果有六名或六名以上的玩家存活，提名了其他存活邪恶玩家的邪恶玩家（非旅行者），两者之间立即交换角色。如果白天没有存活善良玩家被其他玩家提名，邪恶在黄昏时获胜。"
		}],
		"status": [{
			"name": "帽子戏法",
			"skill": "如果有六名或六名以上的玩家存活，提名了其他存活邪恶玩家的邪恶玩家（非旅行者），两者之间立即交换角色。如果白天没有存活善良玩家被其他玩家提名，邪恶在黄昏时获胜。"
		}]
	},  {
        "id": "woshixiuxingzhe111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/qintianjian.png",
        "edition": "custom",
        "name": "钦天监",
        "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 62,
        "otherNight": 0,
        "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    }, {
        "id": "woshininainai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
        "edition": "custom",
        "name": "祖母",
        "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 66,
        "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
        "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
        "reminders": [
            "孙子",
            "死亡"
        ],
        "setup": false
    }, {
        "id": "lingluowawa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png",
        "edition": "custom",
        "name": "女裁缝",
        "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 46,
        "otherNight": 88,
        "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    }, {
        "id": "rangwokangkang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
        "edition": "custom",
        "name": "筑梦师",
        "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 45,
        "otherNight": 84,
        "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "reminders": [],
        "setup": false
    }, {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    }, {
        "id": "wanizufen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
        "edition": "custom",
        "name": "送葬者",
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 83,
        "firstNightReminder": "",
        "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
        "reminders": [
            "死于今日"
        ],
        "setup": false
    },{
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    }, {
        "id": "wangzherongyao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png",
        "edition": "custom",
        "name": "农夫",
        "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74,
        "firstNightReminder": "",
        "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
        "reminders": [],
        "setup": false
    }, {
        "id": "zhshutongoashoiahokrtoaiwjsjfn8qh13rfbnoihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shutong.png",
        "edition": "custom",
        "name": "书童",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：除首个夜晚以外，当他被邪恶玩家的能力选择或影响时，你会在当晚死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 34.5,
        "otherNight": 60.5,
        "firstNightReminder": "唤醒书童，让他选择一名玩家。",
        "otherNightReminder": "如果被书童选择的玩家被邪恶玩家的能力选择或影响时，书童会在当晚死亡。",
        "reminders": [
            "选择",
            "死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },{
        "id": "xunzhaonidezhuren111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/butler.png",
        "edition": "custom",
        "name": "管家",
        "ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，只有他投票时你才能投票。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 41,
        "otherNight": 82,
        "firstNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
        "otherNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
        "reminders": [
            "主人"
        ],
        "setup": false
    }, {
        "id": "yangaaaaaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yangguren.png",
        "edition": "custom",
        "name": "养蛊人",
        "ability": "在你存活时提名你的玩家会在当晚死亡，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 54,
        "otherNightReminder": "今天白天提名了存活的养蛊人的玩家死亡。",
        "reminders": [
            "蛊"
        ]
    }, {
        "id": "zhijiagedaziji111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
        "edition": "custom",
        "name": "教父",
        "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 21,
        "otherNight": 53,
        "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
        "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
        "reminders": [
            "死于今日",
            "死亡"
        ],
        "setup": true
    }, {
        "id": "jiandieeeeeee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spy.png",
        "edition": "custom",
        "name": "间谍",
        "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 58,
        "otherNight": 97,
        "firstNightReminder": "唤醒间谍，让他查看魔典。",
        "otherNightReminder": "唤醒间谍，让他查看魔典。",
        "reminders": [],
        "setup": false
    },{
        "id": "meiyoudashi11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
        "edition": "custom",
        "name": "诺-达鲺",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 37,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "中毒"
        ],
        "setup": false
    }, {
		"ability": "每个夜晚*，你可以选择一名玩家：如果他的邻座有且只有一名邪恶玩家，且他不是恶魔，他死亡。",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/dianite_assets_of_lei_gallery.png",
		"edition": "custom",
		"flavor": "",
		"id": "hunter",
		"firstNightReminder": "",
		"otherNightReminder": "唤醒追猎者，让其选择一名玩家，或摇头表示不选择。如果他选择的玩家的邻座玩家中正好只有一名邪恶玩家，标记那名玩家死亡。",
		"name": "追猎者",
		"otherNight": 8898,
		"setup": 0,
		"reminders": [
			"死亡"
		],
		"team": "townsfolk",
		"firstNight": 0
	}, {
		"id": "26_baobao",
		"image": "https://www.bloodstar.xyz/p/humlet/baobao/26_baobao.png",
		"firstNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
		"otherNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
		"reminders": ["失去能力", "得知"],
		"name": "调香师",
		"team": "townsfolk",
		"ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家或一个邪恶角色：他会得知调香师在场。",
		"flavor": "今夜的香水我准备了两种：一种如情书般坦白，另一种...（突然靠近）像捕兽夹上的玫瑰。亲爱的，你猜你闻到的是哪一种？",
		"firstNight": 10700,
		"otherNight": 13400
	}, {
		"id": "15_chenfengjiuguan",
		"image": "https://s21.ax1x.com/2025/06/08/pViX2DA.png",
		"otherNightReminder": "如果探险者提名了邪恶玩家，标记一名邻近的存活善良玩家死亡。",
		"reminders": ["死亡"],
		"name": "探险者",
		"team": "townsfolk",
		"ability": "如果你提名了邪恶玩家，会有一名与你邻近的存活善良玩家在当晚死亡。",
		"otherNight": 9550
	}, {
		"ability": "每个白天，你要拜访说书人得知一条错误信息。每局游戏限一次，你得知正确信息。",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/astrologer_assets_of_lei_gallery.png",
		"edition": "custom",
		"flavor": "",
		"id": "Astrologer",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "占星师",
		"otherNight": 0,
		"setup": 0,
		"reminders": ["月明星稀"],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	}, {
		"ability": "一名与你握手的玩家可能会醉酒直到明天黄昏。每个夜晚*，你会得知你是否在今天白天与邪恶玩家握手。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202412/c_3293113105371_3bc86fce.jpg",
		"edition": "custom",
		"flavor": "",
		"id": "tyconn",
		"firstNightReminder": "",
		"otherNightReminder": "告知大亨今天白天同其握手的玩家中是否有邪恶的。",
		"name": "大亨",
		"otherNight": 14403,
		"setup": 0,
		"reminders": ["醉酒", "握手"],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"id": "confidential",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1722264633_197011_5916.png",
		"reminders": ["机密"],
		"name": "绝密档案",
		"team": "outsider",
		"ability": "当你死于处决时，与你邻近的存活玩家不计入邪恶阵营获胜条件。",
		"flavor": "“张三李四邀请五大掌门于六日后前去七里神秘请柬同赏腊八粥”"
	},
	{
		"id": "Skeplic",
		"image": "https://s21.ax1x.com/2025/05/29/pVphb1U.png",
		"edition": "custom",
		"name": "怀疑论者",
		"ability": "游戏中存在一个不在列表中的爪牙角色。[ -1爪牙，+1未知]",
		"team": "outsider",
		"sch_team": "外来者",
		"firstNight": 0,
		"otherNight": 0,
		"firstNightReminder": "",
		"otherNightReminder": "",
		"reminders": [],
		"setup": true
	},
	{
		"id": "Not In Play",
		"image": "https://s21.ax1x.com/2025/05/29/pVphqcF.png",
		"edition": "custom",
		"name": "[未知]",
		"ability": "在你的首个夜晚，你会得知你是一个什么不在列表中的爪牙角色。[只能因怀疑论者而添加到游戏中]",
		"team": "minion",
		"sch_team": "爪牙",
		"firstNight": 1.5,
		"otherNight": 1.5,
		"firstNightReminder": "决定[未知]的能力，并根据具体能力决定是否需要唤醒[未知]、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
		"otherNightReminder": "根据[未知]的具体能力决定是否需要唤醒[未知]、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
		"reminders": [
			"？"
		],
		"setup": false
	}, {
		"ability": "与你邻近的玩家（旅行者除外）会被善良玩家的能力当作错误的阵营和角色。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202412/c_6172975594371_6f1d5e48.jpg",
		"edition": "custom",
		"flavor": "",
		"id": "Amaniti",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "致幻师",
		"otherNight": 0,
		"setup": 0,
		"reminders": [
			"致幻"
		],
		"remindersGlobal": [],
		"team": "minion",
		"firstNight": 0
	},
	{
		"ability": "每个夜晚*，你要选择一名玩家：他死亡，随后你可以选择一名玩家：如果他上个白天被邪恶玩家提名过，他死亡。",
		"image": "https://i.postimg.cc/FzS09N43/image.png",
		"edition": "custom",
		"flavor": "",
		"id": "Llongjawn",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "浪劫",
		"otherNight": 8436,
		"setup": 0,
		"reminders": ["死亡", "被提名"],
		"remindersGlobal": [],
		"team": "demon",
		"firstNight": 0
	}, {
		"id": "23_chenfengjiuguan",
		"image": "https://s21.ax1x.com/2025/06/08/pViXRHI.png",
		"otherNightReminder": "标记一名玩家死亡。如果炎魔之王没有沉睡标记，炎魔之王可以选择一名玩家，标记那名玩家死亡，然后标记沉睡。",
		"reminders": ["死亡", "沉睡"],
		"name": "库洛普斯",
		"team": "demon",
		"ability": "每个夜晚*，你可以选择一名玩家：他死亡并且下个夜晚你不会被唤醒。每个夜晚*，会有一名玩家死亡。",
		"otherNight": 8456
	}, {
		"id": "ef42503a-d4aa-46cd-9c61-6ce8e42450z1",
		"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
		"edition": "custom",
		"name": "帽子戏法",
		"ability": "如果有六名或六名以上的玩家存活，提名了其他存活邪恶玩家的邪恶玩家（非旅行者），两者之间立即交换角色。如果白天没有存活善良玩家被其他玩家提名，邪恶在黄昏时获胜。",
		"reminders": ["交换"],
		"team": "fabled",
		"firstNight": 0,
		"otherNight": 0
	}
]