[
  {
    "id": "_meta",
    "name": "空屋",
    "author": "AxiZZZ",
    "logo": "https://i.postimg.cc/Pdsm8Cvx/kong-wu.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/NBR%3A05_NBR%2F%E8%A7%92%E8%89%B2%E5%B0%91%E9%87%8F%E8%87%AA%E5%88%B6%E3%80%90%E6%88%96%E5%A4%8D%E6%9D%82%E7%A7%81%E8%B4%A7%E3%80%91%2F%E7%A9%BA%E5%B1%8B.json"
  },
  {
    "edition": "custom",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false,
    "team": "traveller",
    "name": "往生者",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "id": "wangshengzhe"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "firstNight": 44.7,
    "otherNight": 0,
    "reminders": [
      "外来者",
      "错误"
    ],
    "setup": false,
    "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
    "team": "townsfolk",
    "name": "图书管理员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/librarian_r.png"
    ],
    "id": "librarian"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "firstNight": 56.6,
    "otherNight": 0,
    "reminders": [
      "得知",
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。\n在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
    "team": "townsfolk",
    "name": "刀客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5751437760171_79dd1401.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/daoke_r.png"
    ],
    "id": "daoke"
  },
  {
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 47.5,
    "otherNight": 69.1,
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "team": "townsfolk",
    "name": "占卜师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "id": "fortune_teller"
  },
  {
    "otherNightReminder": "让引路人选择一至三名玩家，以点头或摇头告知他选择的玩家中是否有玩家在当晚被邪恶玩家的能力选择或影响过。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
    "firstNight": 66.4,
    "otherNight": 86.9,
    "reminders": [
      ""
    ],
    "setup": false,
    "firstNightReminder": "让引路人选择一至三名玩家，以点头或摇头告知他选择的玩家中是否有玩家在当晚被邪恶玩家的能力选择或影响过。",
    "team": "townsfolk",
    "name": "引路人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_2147287694761_01761fcb.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yinluren_r.png"
    ],
    "id": "yinluren"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：你得知他的邻近存活玩家中的存在角色类型数量是否与你相同",
    "firstNight": 66.0,
    "otherNight": 74.0,
    "team": "townsfolk",
    "name": "华生",
    "id": "c6c18350_1e97_4ea5_9c04_6f883d042e2e"
  },
  {
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "edition": "custom",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 55.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "造谣者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "id": "gossip"
  },
  {
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
    "firstNight": 0,
    "otherNight": 14.1,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "赌徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gambler_r.png"
    ],
    "id": "gambler"
  },
  {
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "firstNight": 55.2,
    "otherNight": 76.9,
    "setup": false,
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "team": "townsfolk",
    "name": "郎中",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/langzhong_r.png"
    ],
    "id": "langzhong"
  },
  {
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "edition": "custom",
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "firstNight": 0,
    "otherNight": 66,
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "秉笔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/bingbi_r.png"
    ],
    "id": "bingbi"
  },
  {
    "edition": "custom",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "食人族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_cannibal_r.png"
    ],
    "id": "cannibal"
  },
  {
    "ability": "每个白天，你可以拜访说书人并选择一名玩家，以得知一条正确信息，如果你选择了邪恶玩家，你的信息对调",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "颠倒"
    ],
    "team": "townsfolk",
    "name": "福尔摩斯",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/1691596243_197011_6920.png",
    "id": "8ef76d30_5028_4a46_b1a8_d5515856e42c"
  },
  {
    "edition": "custom",
    "ability": "当一名爪牙死于处决时，除了你和旅行者以外的所有其他玩家醉酒直到明天黄昏。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "全员醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "吟游诗人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/minstrel.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/minstrel_r.png"
    ],
    "id": "minstrel"
  },
  {
    "otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你是驱魔人，但他当晚不会因其自身能力而被唤醒。",
    "firstNight": 0,
    "otherNight": 24.3,
    "reminders": [
      "被选择"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "驱魔人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/exorcist.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/exorcist_r.png"
    ],
    "id": "exorcist"
  },
  {
    "edition": "custom",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "陌客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "id": "recluse"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "edition": "custom",
    "ability": "你拥有所有外来者能力。[-0~1外来者]",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是隐士"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "隐士",
    "image": [
      "https://clocktower-wiki.gstonegames.com/images/thumb/1/1e/Hermit.png/200px-Hermit.png",
      "https://i.postimg.cc/gYKjPKKM/r.png"
    ],
    "id": "hermit"
  },
  {
    "edition": "custom",
    "ability": "每个夜晚*，如果与你邻近的存活善良玩家之一醉酒或中毒，你死亡。",
    "firstNight": 0,
    "otherNight": 15,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "outsider",
    "name": "老杂技演员",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2958693199271_6cc6c522.jpg",
    "id": "acrobat_c_o"
  },
  {
    "otherNightReminder": "在夜晚时，如果召唤师旁放置了“第三晚”提示标记，唤醒召唤师。让他指向一名玩家，和角色列表上的一个恶魔图标。让召唤师重新入睡。唤醒被召唤师选择的玩家。对他展示“你是”信息标记，和恶魔角色标记。再对他展示“你是”信息标记，和朝下的大拇指。用那个恶魔角色标记替换他的角色标记，并让新恶魔重新入睡。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "pukka",
        "reason": "召唤师可以选择在第二个夜晚将一名玩家变成普卡。"
      }
    ],
    "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
    "firstNight": 16,
    "otherNight": 22,
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚"
    ],
    "setup": true,
    "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。 ",
    "team": "minion",
    "name": "召唤师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2685000701171_6b776d07.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_summoner_b.png"
    ],
    "id": "summoner"
  },
  {
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "firstNight": 0,
    "otherNight": 21.2,
    "remindersGlobal": [
      "是恶魔"
    ],
    "reminders": [
      "是恶魔"
    ],
    "setup": false,
    "team": "minion",
    "name": "红唇女郎",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/scarlet_woman_b.png"
    ],
    "id": "scarlet_woman"
  },
  {
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 27.9,
    "otherNight": 12.1,
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "team": "minion",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "怎么飞？"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "左飞"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "右飞"
      }
    ],
    "name": "蛊雕",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gudiao_b.png"
    ],
    "id": "gudiao"
  },
  {
    "ability": "每个夜晚*你得知所有直到你昨天有哪些玩家选择或影响了恶魔，你可以选择他们之一：他死亡。",
    "firstNight": 0.0,
    "otherNight": 49.5,
    "reminders": [
      "选择",
      "死亡"
    ],
    "team": "minion",
    "name": "莫兰上校",
    "image": "https://i.postimg.cc/44H9VDFr/xia-zai-1.png",
    "id": "e00c744c_d10d_454f_af7b_5a143f71564a"
  },
  {
    "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "summoner",
        "reason": "召唤师可以选择在第二个夜晚将一名玩家变成普卡。"
      }
    ],
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "otherNightReminder": "唤醒奸佞，让其选择一名玩家。标记他选择的玩家死亡。如果当天有爪牙死亡，让奸佞额外行动一次。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果当天有爪牙死亡，你可以额外行动一次。",
    "firstNight": 0,
    "otherNight": 45.2,
    "reminders": [
      "死亡",
      "行动两次"
    ],
    "setup": false,
    "team": "demon",
    "name": "奸佞",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_6705607816071_60588424.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/jianning_b.png"
    ],
    "id": "jianning"
  },
  {
    "otherNightReminder": "珀可以选择一名玩家；或如果上一次他被唤醒时未做选择，让他选择三名玩家。标记这些玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "firstNight": 0,
    "otherNight": 31.2,
    "reminders": [
      "攻击三次",
      "死亡",
      "死亡",
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "珀",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/po.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/po_b.png"
    ],
    "id": "po"
  },
  {
    "ability": "隐士和酒鬼不会同时在场，隐士认知可能为镇民或者隐士，如果认知为镇民则必定减一外来者，否则不会调整外来者。",
    "team": "fabled",
    "name": "西藏之行",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/6/62/Fabled_new.png/120px-Fabled_new.png",
    "id": "7d97917a_6e63_47b6_8db1_e555b912ee7e"
  },
  {
    "ability": "如果吟游诗人导致召唤师在使用能力时醉酒，则由召唤师决定谁变成恶魔，说书人决定变成什么恶魔。",
    "team": "fabled",
    "name": "死灰复燃",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/6/62/Fabled_new.png/120px-Fabled_new.png",
    "id": "2eb3a4a0_d36d_4afc_95a0_7a7c2cb46def"
  }
]