[
    {
        "id": "_meta",
        "name": "谨言慎行",
        "author": "际尘",
        "logo": "https://i.postimg.cc/wj9XTSNy/jin-yan-shen-xing.webp",
        "state": [
            {
                "stateName": "疯狂",
                "stateDescription": "当你陷入“疯狂”时，意味着你需要向其他玩家有诚意且努力的证明某件事情，如果不这么做就会受到惩罚。"
            }
        ]
    },
    {
        "id": "guizu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/59/Noble.png/300px-Noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 0,
        "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
        "reminders": [
            "被得知"
        ]
    },
    {
        "id": "xionghaizi",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6984587694761_17384eb3.jpg",
        "edition": "custom",
        "name": "熊孩子",
        "ability": "每个夜晚，你要选择一个镇民角色：他们的能力会产生错误信息，直到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 6,
        "otherNight": 5,
        "firstNightReminder": "唤醒熊孩子，让其选择两个善良角色。如果这些角色在场，在对应角色标记旁放置“捣蛋”提示标记。",
        "otherNightReminder": "移除上个夜晚放置的“捣蛋”提示标记。唤醒熊孩子，让其选择两个善良角色。如果这些角色在场，在对应角色标记旁放置“捣蛋”提示标记。",
        "reminders": [
            "捣蛋"
        ]
    },
    {
        "id": "事务官",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/e/ee/Steward.png/300px-Steward.png",
        "edition": "custom",
        "name": "事务官",
        "ability": "在你的首个夜晚，你会得知一名善良玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 42,
        "otherNight": 0,
        "firstNightReminder": "唤醒事务官，指向标记有“得知”的那名玩家。让事务官重新入睡。",
        "reminders": [
            "得知"
        ]
    },
    {
        "id": "caifeng",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/ae/Seamstress.png/300px-Seamstress.png",
        "edition": "custom",
        "name": "女裁缝",
        "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 42,
        "otherNight": 61,
        "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
        "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "langzhong",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
        "edition": "custom",
        "name": "郎中",
        "ability": "每个夜晚，你要选择一名玩家：你会得知一个与他能力相关的词语。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 35,
        "otherNight": 61,
        "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
        "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。"
    },
    {
        "id": "xianzhe",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/f/f8/Sage.png/300px-Sage.png",
        "edition": "custom",
        "name": "贤者",
        "ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 43,
        "firstNightReminder": "",
        "otherNightReminder": "如果恶魔杀死了贤者，唤醒贤者并指向两名玩家，其中一名玩家是杀死他的恶魔。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhanbu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/6/67/Fortuneteller.png/300px-Fortuneteller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 37,
        "otherNight": 54,
        "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "reminders": [
            "干扰项"
        ]
    },
    {
        "id": "shengnv",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/43/Virgin.png/300px-Virgin.png",
        "edition": "custom",
        "name": "贞洁者",
        "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "gonggao",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/b7/Towncrier.png/300px-Towncrier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 59,
        "firstNightReminder": "",
        "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "gezi",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/4a/Pacifist.png/300px-Pacifist.png",
        "edition": "custom",
        "name": "和平主义者",
        "ability": "被处决的善良玩家可能不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wawa",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/c/c7/Undertaker.png/300px-Undertaker.png",
        "edition": "custom",
        "name": "送葬者",
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 56,
        "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
        "reminders": [
            "死于今日"
        ]
    },
    {
        "id": "nongchen",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/7/70/Fool.png/300px-Fool.png",
        "edition": "custom",
        "name": "弄臣",
        "ability": "当你首次将要死亡时，你不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "senglv",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/44/Monk.png/300px-Monk.png",
        "edition": "custom",
        "name": "僧侣",
        "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 13,
        "firstNightReminder": "",
        "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
        "reminders": [
            "保护"
        ],
        "setup": false
    },
    {
        "id": "gaomizhe",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/0/0c/Snitch.png/300px-Snitch.png",
        "edition": "custom",
        "name": "告密者",
        "ability": "爪牙会在其首个夜晚得知三个不在场的善良角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 6,
        "otherNight": 0,
        "firstNightReminder": "分别给爪牙们展示三个不在场角色，这些信息之间，包括与展示给恶魔的不在场角色之间可能会有重叠。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "jixingxiu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/58/Mutant.png/300px-Mutant.png",
        "edition": "custom",
        "name": "畸形秀演员",
        "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "jiugui",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/14/Drunk.png/300px-Drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "lifashi",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3a/Barber.png/300px-Barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "jinweijun",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/55/Jinweijun.png/75px-Jinweijun.png",
        "edition": "custom",
        "name": "禁卫军",
        "ability": "在你的首个夜晚，你要选择存活或死亡。“疯狂”地想要这样做的玩家可能会立即被处决。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 27,
        "otherNight": 0,
        "firstNightReminder": "唤醒判官，并对其展示关键词。",
        "reminders": [
            "死亡",
            "存活"
        ]
    },
    {
        "id": "ganshiren",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4215797694761_97f10b13.jpg",
        "edition": "custom",
        "name": "赶尸人",
        "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "以为存活"
        ],
        "setup": true
    },
    {
        "id": "modai",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/5d/Devilsadvocate.png/300px-Devilsadvocate.png",
        "edition": "custom",
        "name": "魔鬼代言人",
        "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 22,
        "otherNight": 14,
        "firstNightReminder": "让魔鬼代言人选择一名存活玩家。标记那名玩家处决不死。",
        "otherNightReminder": "让魔鬼代言人选择一名存活玩家，不能是上一夜他选择过的玩家。标记那名玩家处决不死。",
        "reminders": [
            "处决不死"
        ],
        "setup": false
    },
    {
        "id": "tixianmuou",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 11,
        "otherNight": 0,
        "firstNightReminder": "选择一名邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "xintaowu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
        "edition": "custom",
        "name": "梼杌",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 32,
        "otherNightReminder": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
        "reminders": [
            "死亡",
            "失去能力"
        ]
    },
    {
        "id": "xiaoemo",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/b3/Imp.png/300px-Imp.png",
        "edition": "custom",
        "name": "小恶魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 24,
        "firstNightReminder": "",
        "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "xinhundun",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/49/Hundun.png/300px-Hundun.png",
        "edition": "custom",
        "name": "混沌",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，所有善良玩家会中毒直到下个黄昏。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 32,
        "firstNightReminder": "",
        "otherNightReminder": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，所有善良玩家会中毒直到下个黄昏。",
        "reminders": [
            "死亡",
            "全员中毒"
        ]
    },
    {
        "id": "woliu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/7/78/Vortox.png/300px-Vortox.png",
        "edition": "custom",
        "name": "涡流",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 31,
        "firstNightReminder": "",
        "otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "1_meta",
        "image": "https://i.postimg.cc/gjv6QLc8/20230926005128.png",
        "name": "告密者 & 提线木偶",
        "team": "a jinxed",
        "sch_team": "相克",
        "setup": 0,
        "ability": "提线木偶不会得知三个不在场的角色，如果提线木偶与告密者均在场，改为由恶魔额外得知三个不在场角色。"
    },
    {
        "ability": "B站 是苏璃嘛",
        "image": "https://img2.imgtp.com/2024/04/26/GXmnTq9t.png",
        "edition": "custom",
        "id": "Json By",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "Json 制作 By",
        "firstNight": 0,
        "otherNight": 0,
        "setup": 0,
        "team": "fabled"
    }
]