[
  {
    "id": "_meta",
    "name": "阈限档案I",
    "author": "看本客",
    "logo": "https://www.helloimg.com/i/2024/07/18/669889e8484e6.png",
    "townsfolkName": "镇民",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/NBR%3A05_NBR%2F%E8%A7%92%E8%89%B2%E5%AE%98%E6%B7%B7%E3%80%90%E6%88%96%E7%AE%80%E5%8D%95%E7%A7%81%E8%B4%A7%E3%80%91%2F%E9%98%88%E9%99%90%E6%A1%A3%E6%A1%88I.json"
  },
  {
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 49.6,
    "otherNight": 59.8,
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "team": "townsfolk",
    "name": "祖母",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/grandmother_r.png"
    ],
    "id": "grandmother"
  },
  {
    "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
    "firstNight": 0,
    "otherNight": 14.1,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "赌徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gambler_r.png"
    ],
    "id": "gambler"
  },
  {
    "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
    "edition": "custom",
    "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 55.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "造谣者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gossip_r.png"
    ],
    "id": "gossip"
  },
  {
    "edition": "custom",
    "ability": "当你首次将要死亡时，你不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "弄臣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fool.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fool_r.png"
    ],
    "id": "fool"
  },
  {
    "edition": "custom",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "不会死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "茶艺师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/tea_lady.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/tea_lady_r.png"
    ],
    "id": "tea_lady"
  },
  {
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "firstNight": 0,
    "otherNight": 70.7,
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "送葬者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/undertaker_r.png"
    ],
    "id": "undertaker"
  },
  {
    "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
    "firstNight": 0,
    "otherNight": 13.3,
    "reminders": [
      "不会死亡",
      "醉酒"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "旅店老板",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/innkeeper_r.png"
    ],
    "id": "innkeeper"
  },
  {
    "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 67.8,
    "otherNight": 88.5,
    "setup": false,
    "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ],
    "name": "侍女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chambermaid_r.png"
    ],
    "id": "chambermaid"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "firstNight": 46.1,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "唤醒厨师，对他用手势比划数字来告知他邻座邪恶玩家有几对。",
    "team": "townsfolk",
    "name": "厨师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chef_r.png"
    ],
    "id": "chef"
  },
  {
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 47.5,
    "otherNight": 69.1,
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "team": "townsfolk",
    "name": "占卜师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "id": "fortune_teller"
  },
  {
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 51,
    "otherNight": 72.2,
    "setup": false,
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "team": "townsfolk",
    "name": "筑梦师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dreamer_r.png"
    ],
    "id": "dreamer"
  },
  {
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 58,
    "otherNight": 79.9,
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "team": "townsfolk",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "name": "村夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "id": "village_idiot"
  },
  {
    "otherNightReminder": "：唤醒杂技演员，让他选择一名玩家。如果当晚这名玩家醉酒或中毒，杂技演员死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
    "firstNight": 0,
    "otherNight": 14.7,
    "reminders": [
      "被选择",
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "杂技演员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2958693199271_6cc6c522.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_acrobat_r.png"
    ],
    "id": "acrobat"
  },
  {
    "edition": "custom",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "team": "outsider",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "酒鬼",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"
    ],
    "id": "drunk"
  },
  {
    "edition": "custom",
    "ability": "如果你死于处决，你的阵营落败。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "圣徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/saint_r.png"
    ],
    "id": "saint"
  },
  {
    "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
    "edition": "custom",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "firstNight": 0,
    "otherNight": 58.3,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "outsider",
    "name": "月之子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/moonchild_r.png"
    ],
    "id": "moonchild"
  },
  {
    "edition": "custom",
    "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider",
    "name": "莽夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goon.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/goon_r.png"
    ],
    "id": "goon"
  },
  {
    "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "firstNight": 31.4,
    "otherNight": 16.9,
    "reminders": [
      "处决不死"
    ],
    "setup": false,
    "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
    "team": "minion",
    "name": "魔鬼代言人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/devils_advocate.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/devils_advocate_b.png"
    ],
    "id": "devils_advocate"
  },
  {
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNight": 49,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "team": "minion",
    "name": "刺客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/assassin_b.png"
    ],
    "id": "assassin"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
    "firstNight": 27.2,
    "otherNight": 0,
    "remindersGlobal": [
      "被知晓"
    ],
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒寡妇，让她查看魔典。在她查看完毕后让她选择一名玩家，那名玩家中毒。随后如果寡妇未醉酒中毒，唤醒一名善良玩家，对他展示寡妇角色标记。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "寡妇",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/widow.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_widow_b.png"
    ],
    "id": "widow"
  },
  {
    "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "edition": "custom",
    "ability": "在等同初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[任意数量外来者]",
    "firstNight": 25.8,
    "otherNight": 10.2,
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "第四晚",
      "大限将至"
    ],
    "setup": true,
    "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "team": "minion",
    "name": "限",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
    "id": "xaan"
  },
  {
    "otherNightReminder": "唤醒小恶魔，让他攻击一名玩家。如果他成功自杀，则在他入睡后通知一名爪牙角色变化。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": 0,
    "otherNight": 28.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "小恶魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "id": "imp"
  },
  {
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 35.1,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "team": "demon",
    "name": "亡骨魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"
    ],
    "id": "vigormortis"
  },
  {
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "otherNightReminder": "唤醒珀，他可以攻击一名玩家或不进行攻击，如果他上一次选择了不进行攻击，则此次必须攻击三名玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "firstNight": 0,
    "otherNight": 31.2,
    "reminders": [
      "攻击三次",
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "珀",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/po.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/po_b.png"
    ],
    "id": "po"
  }
]