[
  {
    "id": "_meta",
    "name": "窃窃私语",
    "author": "The Pandemonium Institute",
    "description": "来自于官方第四个大型剧本《游园惊梦》的利维坦虽然早就被设计了出来，但是却因为后续剧本的长期测试而难以在测试人员之外的玩家群体中带来乐趣。因此在一个闲暇的午后，几位设计师闲聊时决定要为利维坦这个有趣的恶魔设计一个专门的小型剧本，经过一段时间的测试和修改，这个逻辑缜密，受人喜爱的小型剧本就诞生了。一开始此剧本的难度被定为5级，不过随着《凶宅魅影》的逐渐完善，Steven直言没有一个剧本能比我的《凶宅》难，于是《窃窃私语》的难度便下调为了4级。",
    "logo": "https://oss.gstonegames.com/static/image/team/202206/c_8013445915561_50d8c906.jpg",
    "additional": [
      {
        "剧本介绍": "我把这个剧本推荐给擅长逻辑，喜欢和平，积极探索可能性的玩家，值得一提的是，此剧本对于说书人的要求极高，由于渔夫，学者，追忆者这样高自由度的角色能力，平衡性的把控非常考验说书人的水平！"
      }
    ],
    "almanac": "http://nbrscripts.cloud-ip.cc/script/official%3A00_official%2F%E7%AA%83%E7%AA%83%E7%A7%81%E8%AF%AD%C2%B7%E6%B1%80.json"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "博学者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/savant_r.png"
    ],
    "id": "savant"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "艺术家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/artist.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/artist_r.png"
    ],
    "id": "artist"
  },
  {
    "otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
    "firstNight": 65,
    "otherNight": 56,
    "reminders": [
      "得知镇民",
      "得知外来者",
      "得知爪牙",
      "得知恶魔",
      "得知旅行者"
    ],
    "setup": true,
    "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
    "team": "townsfolk",
    "name": "气球驾驶员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_balloonist_r.png"
    ],
    "id": "balloonist"
  },
  {
    "otherNightReminder": "如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
    "edition": "custom",
    "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
    "firstNight": 7.9,
    "otherNight": 4.7,
    "reminders": [
      "？"
    ],
    "setup": false,
    "firstNightReminder": "决定失忆者的能力。如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
    "team": "townsfolk",
    "name": "失忆者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/amnesiac.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_amnesiac_r.png"
    ],
    "id": "amnesiac"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "渔夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_fisherman_r.png"
    ],
    "id": "fisherman"
  },
  {
    "edition": "custom",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "中毒",
      "死于处决"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "食人族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_cannibal_r.png"
    ],
    "id": "cannibal"
  },
  {
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "edition": "custom",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 16.9,
    "otherNight": 23.5,
    "remindersGlobal": [
      "被选择",
      "是疯子"
    ],
    "setup": false,
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "team": "outsider",
    "name": "疯子",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/lunatic_r.png"
    ],
    "id": "lunatic"
  },
  {
    "edition": "custom",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "畸形秀演员",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mutant_r.png"
    ],
    "id": "mutant"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
    "firstNight": 27.2,
    "otherNight": 0,
    "remindersGlobal": [
      "被知晓"
    ],
    "reminders": [
      "中毒"
    ],
    "setup": false,
    "firstNightReminder": "给寡妇展示魔典，她想看多久就看多久。等她看完后，让她指向一个玩家。那个玩家中毒。唤醒一名善良玩家，告诉他场上有寡妇。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "寡妇",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/widow.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_widow_b.png"
    ],
    "id": "widow"
  },
  {
    "edition": "custom",
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "已公开声明"
    ],
    "setup": false,
    "team": "minion",
    "name": "哥布林",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goblin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_goblin_b.png"
    ],
    "id": "goblin"
  },
  {
    "otherNightReminder": "将利维坦的标记转换到下一天。",
    "edition": "custom",
    "ability": "如果多于一名善良玩家被处决，邪恶阵营获胜。所有玩家都知道利维坦在场。在第五个白天结束时，邪恶阵营获胜。",
    "firstNight": 73,
    "otherNight": 92,
    "reminders": [
      "第一天",
      "第二天",
      "第三天",
      "第四天",
      "第五天",
      "善良被处决"
    ],
    "setup": false,
    "firstNightReminder": "放置利维坦的第一天标记，宣告利维坦在场，现在是第一天。",
    "team": "demon",
    "name": "利维坦",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/leviathan.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_leviathan_b.png"
    ],
    "id": "leviathan"
  }
]