[
  {
    "id": "_meta",
    "name": "凛冽晨星",
    "author": "时域",
    "logo": "https://www.bloodstar.xyz/p/meiosis/tq/_meta.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克"
  },
  {
    "id": "daokeeeeeeekekekekekekeke12123123123",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoke.png",
    "edition": "custom",
    "name": "刀 客",
    "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 53.5,
    "otherNight": 0,
    "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
    "otherNightReminder": "",
    "reminders": [
      "得知",
      "失去能力"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "ainiii11111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
    "edition": "custom",
    "name": "共情者",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 39,
    "otherNight": 80,
    "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "mofashuijingqiu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
    "edition": "custom",
    "name": "占卜师",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "team": "townsfolk",
    "firstNight": 40,
    "otherNight": 81,
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "setup": false
  },
  {
    "id": "fengshuisfgsetgshfsdf",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fengshuishi.png",
    "edition": "custom",
    "name": "风水师",
    "ability": "在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 53.7,
    "otherNight": 91.5,
    "firstNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "otherNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "reminders": [
      "得知"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "jiushigebaichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
    "edition": "custom",
    "name": "村夫",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 54,
    "otherNight": 92,
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "reminders": [
      "醉酒"
    ],
    "setup": true
  },
  {
    "id": "wangwenwenqie111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/langzhong.png",
    "edition": "custom",
    "name": "郎中",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 52,
    "otherNight": 91,
    "firstNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "otherNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "minister",
    "image": "https://www.bloodstar.xyz/p/meiosis/tq/24_tq.png",
    "edition": "custom",
    "name": "检官",
    "ability": "每个夜晚，你得知当夜所有因角色能力被唤醒与被选择的玩家。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 100,
    "otherNight": 100,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "5_sheshecup1z11",
    "image": "https://s2.loli.net/2025/07/11/4jGDaWnlruNdpAi.png",
    "name": "提夫林",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名与你距离大于1的玩家：你得知在顺时针方向上，你与该玩家之间有多少名邪恶玩家，如果你选择了邪恶玩家，你产生错误信息。",
    "sch_team": "镇民",
    "firstNight": 0,
    "otherNight": 71,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒提夫林，让他选择一名与他距离大于1的玩家，告诉他在他的顺时针方向上，他与该玩家之间有多少名邪恶玩家。如果他选择的那名玩家是邪恶玩家，告诉他错误的信息。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zhengdanideyanjing111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/oracle.png",
    "edition": "custom",
    "name": "神谕者",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 0,
    "otherNight": 87,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "xixifafashishishishishishishi",
    "image": "https://clocktower-wiki.gstonegames.com/images/d/d6/Alsaahir.png",
    "edition": "custom",
    "name": "戏法师",
    "ability": "'每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "lingluowawa111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png",
    "edition": "custom",
    "name": "女裁缝",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 46,
    "otherNight": 88,
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "yiwu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png",
    "edition": "custom",
    "name": "悟道者",
    "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "remindersGlobal": [
      "是悟道者"
    ],
    "setup": true
  },
  {
    "id": "wocaishiemo111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lunatic.png",
    "edition": "custom",
    "name": "疯子",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "team": "outsider",
    "sch_team": "外来者",
    "firstNight": 5.3,
    "otherNight": 28,
    "firstNightReminder": "唤醒疯子并向他提供恶魔信息。如可能，则让疯子进行相应的恶魔行动。随后在恶魔信息环节对恶魔提供疯子的相关信息。",
    "otherNightReminder": "如果疯子以为的恶魔会在当晚行动，唤醒疯子，并让他以恶魔的方式行动。",
    "reminders": [
      "被选择"
    ],
    "remindersGlobal": [
      "是疯子"
    ],
    "setup": true
  },
  {
    "id": "Recluse0",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
    "name": "陌客",
    "team": "outsider",
    "firstNight": "0",
    "otherNight": "0",
    "setup": false,
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。"
  },
  {
    "id": "moluotuofujiweijiu11111",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/1a/Zealot.png",
    "edition": "custom",
    "name": "狂热者",
    "ability": "如果有大于等于五名玩家存活，你必须在所有提名中投票。",
    "team": "outsider",
    "sch_team": "外来者",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "abaaba111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snitch.png",
    "edition": "custom",
    "name": "告密者",
    "ability": "爪牙会在其首个夜晚得知三个伪装。",
    "team": "outsider",
    "sch_team": "外来者",
    "firstNight": 5,
    "otherNight": 0,
    "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "jiejiene111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/evil_twin.png",
    "edition": "custom",
    "name": "觉醒镜像双子",
    "ability": "在你的首个夜晚，你要选择两名玩家：他们会一同被唤醒。如果其中善良玩家被处决，邪恶阵营获胜。如果他们都存活，善良阵营无法获胜。",
    "team": "minion",
    "sch_team": "爪牙",
    "firstNight": 23,
    "otherNight": 0,
    "firstNightReminder": "同时唤醒被觉醒镜像双子选择的玩家，他们互认后闭眼。",
    "otherNightReminder": "",
    "reminders": [
      "双子"
    ],
    "setup": false
  },
  {
    "id": "shabihouzi122211",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/ff/Organgrinder.png",
    "edition": "custom",
    "name": "街头风琴手",
    "ability": "所有玩家在投票时闭眼，且票数会秘密统计。每个夜晚，你要选择自己是否醉酒直到下个黄昏。",
    "team": "minion",
    "sch_team": "爪牙",
    "firstNight": 18.5,
    "otherNight": 17.5,
    "firstNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。",
    "otherNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。如果他摇头，移除街头风琴手的醉酒标记。",
    "reminders": [
      "醉酒"
    ]
  },
  {
    "id": "tousioahsdoasidhas",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
    "edition": "custom",
    "name": "限",
    "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
    "team": "minion",
    "sch_team": "爪牙",
    "firstNight": 17.9,
    "otherNight": 8.9,
    "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "第四晚",
      "大限将至"
    ],
    "setup": true
  },
  {
    "id": "19_catfishing",
    "image": "https://www.bloodstar.xyz/p/fake/CatFishing/19_catfishing.png",
    "reminders": [
      "致幻"
    ],
    "name": "致幻师",
    "team": "minion",
    "ability": "与你邻近的玩家会被善良玩家的能力当作错误的阵营和角色。"
  },
  {
    "id": "lordofnight",
    "image": "https://www.bloodstar.xyz/p/meiosis/hunt_the_abyss/newcharacter4_hunt_the_abyss.png",
    "edition": "custom",
    "name": "夜之主",
    "ability": "每个夜晚*，你要选择两名玩家，他们被除自己以外的玩家能力当作死亡。如果只有两名玩家存活，邪恶阵营获胜。",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 32,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒夜之主，让他选择两名玩家",
    "reminders": [
      "假死"
    ],
    "setup": false
  },
  {
    "id": "ruler",
    "image": "https://www.bloodstar.xyz/p/meiosis/hunt_the_abyss/newcharacter3_hunt_the_abyss.png",
    "edition": "custom",
    "name": "裁定者",
    "ability": "如果某个角色类型没有存活玩家，邪恶阵营获胜。[至少1名外来者在场]",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": 1
  },
  {
    "id": "ehjak",
    "image": "https://www.bloodstar.xyz/p/meiosis/hunt_the_abyss/newcharacter2_hunt_the_abyss.png",
    "edition": "custom",
    "name": "二相湮灭",
    "ability": "与你距离为1的玩家被标记，每个夜晚*，该距离+1。被标记的善良玩家中毒，标记交汇时邪恶阵营获胜。",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 10,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "中毒"
    ],
    "setup": 0
  },
  {
    "id": "spiritualvictory",
    "image": "https://www.bloodstar.xyz/p/meiosis/hunt_the_abyss/newcharacter1_hunt_the_abyss.png",
    "edition": "custom",
    "name": "精神胜利法",
    "ability": "每个夜晚*，你要选择一名玩家，他被你和善良玩家当作邪恶阵营。每个黄昏，如果存活的邪恶玩家数量大于善良玩家，邪恶阵营获胜。",
    "team": "demon",
    "sch_team": "恶魔",
    "firstNight": 0,
    "otherNight": 38,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒精神胜利法，让他选择一名玩家。",
    "reminders": [
      "当作邪恶"
    ],
    "setup": false
  },
  {
    "id": "yjxcjhyfud",
    "image": "https://www.bloodstar.xyz/p/meiosis/tq/3_tq.png",
    "edition": "custom",
    "name": "执剑人",
    "ability": "如果白天没有人死于处决，当晚恶魔可以选择一名玩家：他死亡。",
    "team": "fabled",
    "firstNight": 0,
    "otherNight": 40
  }
]