[
  {
    "id": "_meta",
    "logo": "",
    "name": "瞒天过海v8",
    "author": "Lau"
  },
  {
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
    "edition": "custom",
    "flavor": "",
    "id": "noblebutton",
    "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
    "otherNightReminder": "",
    "name": "贵族",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "被得知"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 43
  },
  {
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/pixie.png",
    "edition": "custom",
    "flavor": "",
    "id": "pixiebutton",
    "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
    "otherNightReminder": "",
    "name": "小精灵",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 29
  },
  {
    "ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/balloonist.png",
    "edition": "custom",
    "flavor": "",
    "id": "balloonistbutton",
    "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
    "otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
    "name": "气球驾驶员",
    "otherNight": 63,
    "setup": 1,
    "reminders": [
      "得知镇民",
      "得知外来者",
      "得知爪牙",
      "得知恶魔",
      "得知旅行者"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 44
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
    "edition": "custom",
    "flavor": "",
    "id": "fortune_tellerbutton",
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "name": "占卜师",
    "otherNight": 54,
    "setup": 0,
    "reminders": [
      "干扰项"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 37
  },
  {
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
    "edition": "custom",
    "flavor": "",
    "id": "oraclebutton",
    "firstNightReminder": "",
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "name": "神谕者",
    "otherNight": 60,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。(从上个黎明到你被唤醒时）",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mathematician.png",
    "edition": "custom",
    "flavor": "",
    "id": "mathematicianbutton",
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "name": "数学家",
    "otherNight": 71,
    "setup": 0,
    "reminders": [
      "未正常生效"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 51
  },
  {
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
    "edition": "custom",
    "flavor": "",
    "id": "savantbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "博学者",
    "otherNight": 0,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
    "edition": "custom",
    "flavor": "",
    "id": "seamstressbutton",
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "name": "女裁缝",
    "otherNight": 61,
    "setup": 0,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 42
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/huntsman.png",
    "edition": "custom",
    "flavor": "",
    "id": "huntsmanbutton",
    "firstNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
    "otherNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
    "name": "巡山人",
    "otherNight": 51,
    "setup": 1,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 30
  },
  {
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
    "edition": "custom",
    "flavor": "",
    "id": "fishermanbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "渔夫",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/slayer.png",
    "edition": "custom",
    "flavor": "",
    "id": "slayerbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "猎手",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/ravenkeeper.png",
    "edition": "custom",
    "flavor": "",
    "id": "ravenkeeperbutton",
    "firstNightReminder": "",
    "otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
    "name": "守鸦人",
    "otherNight": 42,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
    "edition": "custom",
    "flavor": "",
    "id": "cannibalbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "食人族",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "中毒",
      "死于处决"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
    "edition": "custom",
    "flavor": "",
    "id": "mutantbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "畸形秀演员",
    "otherNight": 0,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png",
    "edition": "custom",
    "flavor": "",
    "id": "damselbutton",
    "firstNightReminder": "唤醒所有爪牙，并告知他们场中有落难少女。",
    "otherNightReminder": "如果被巡山人选中，唤醒并为其展示新角色。",
    "name": "落难少女",
    "otherNight": 52,
    "setup": 0,
    "reminders": [
      "已被猜测"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 31
  },
  {
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/klutz.png",
    "edition": "custom",
    "flavor": "",
    "id": "klutzbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "呆瓜",
    "otherNight": 0,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
    "edition": "custom",
    "flavor": "",
    "id": "drunkbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "酒鬼",
    "otherNight": 0,
    "setup": 1,
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/golem.png",
    "edition": "custom",
    "flavor": "",
    "id": "golembutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "魔像",
    "otherNight": 0,
    "setup": 0,
    "reminders": [
      "无法提名"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
    "edition": "custom",
    "flavor": "",
    "id": "cerenovusbutton",
    "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
    "name": "洗脑师",
    "otherNight": 16,
    "setup": 0,
    "reminders": [
      "疯狂"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 25
  },
  {
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
    "edition": "custom",
    "flavor": "",
    "id": "scarlet_womanbutton",
    "firstNightReminder": "",
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "name": "红唇女郎",
    "otherNight": 20,
    "setup": 0,
    "reminders": [],
    "remindersGlobal": [
      "是恶魔"
    ],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "会有额外的外来者在场。[+2 外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/baron.png",
    "edition": "custom",
    "flavor": "",
    "id": "baronbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "男爵",
    "otherNight": 0,
    "setup": 1,
    "reminders": [],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
    "edition": "custom",
    "flavor": "",
    "id": "marionettebutton",
    "firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
    "otherNightReminder": "",
    "name": "提线木偶",
    "otherNight": 0,
    "setup": 1,
    "reminders": [],
    "remindersGlobal": [
      "是提线木偶"
    ],
    "team": "minion",
    "firstNight": 11
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
    "edition": "custom",
    "flavor": "",
    "id": "fang_gubutton",
    "firstNightReminder": "",
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“首次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "name": "方古",
    "otherNight": 29,
    "setup": 1,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [
      "限一次"
    ],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
    "edition": "custom",
    "flavor": "",
    "id": "impbutton",
    "firstNightReminder": "",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "name": "小恶魔",
    "otherNight": 24,
    "setup": 0,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
    "edition": "custom",
    "flavor": "",
    "id": "no_dashiibutton",
    "firstNightReminder": "",
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
    "name": "诺-达鲺",
    "otherNight": 30,
    "setup": 0,
    "reminders": [
      "死亡",
      "中毒"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  }
]