[
  {
    "id": "_meta",
    "name": "灾祸与血月教派",
    "logo": "https://www.bloodstar.xyz/p/meiosis/clockparadox/_meta.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/NBR%3A05_NBR%2F%E8%A7%92%E8%89%B2%E5%AE%98%E6%B7%B7%E3%80%90%E6%88%96%E7%AE%80%E5%8D%95%E7%A7%81%E8%B4%A7%E3%80%91%2F%E7%81%BE%E7%A5%B8%E4%B8%8E%E8%A1%80%E6%9C%88%E6%95%99%E6%B4%BE.json"
  },
  {
    "edition": "custom",
    "ability": "你与一名同阵营玩家占据同一座位，并会一同被唤醒。你无法被角色能力选择或检测，但仍可以提名投票。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "叠加"
    ],
    "setup": false,
    "team": "traveller",
    "name": "背后灵",
    "image": "https://www.bloodstar.xyz/p/meiosis/hunt_the_abyss/newcharacter_hunt_the_abyss.png",
    "id": "boson"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "firstNight": 46.1,
    "otherNight": "0",
    "setup": false,
    "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
    "team": "townsfolk",
    "name": "厨师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chef_r.png"
    ],
    "id": "chef"
  },
  {
    "otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 49.6,
    "otherNight": 59.8,
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
    "team": "townsfolk",
    "name": "祖母",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/grandmother_r.png"
    ],
    "id": "grandmother"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "firstNight": 46.8,
    "otherNight": 68.4,
    "setup": false,
    "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
    "team": "townsfolk",
    "name": "共情者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/empath_r.png"
    ],
    "id": "empath"
  },
  {
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 47.5,
    "otherNight": 69.1,
    "reminders": [
      "干扰项"
    ],
    "setup": false,
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "team": "townsfolk",
    "name": "占卜师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/fortune_teller_r.png"
    ],
    "id": "fortune_teller"
  },
  {
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "mathematician",
        "reason": "侍女会得知数学家是否醒来，即使她是在数学家之前醒来。"
      }
    ],
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 67.8,
    "otherNight": 88.5,
    "setup": false,
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ],
    "name": "侍女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chambermaid_r.png"
    ],
    "id": "chambermaid"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "chambermaid",
        "reason": "侍女会得知数学家是否醒来，即使她是在数学家之前醒来。"
      }
    ],
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "firstNight": 68.5,
    "otherNight": 89.2,
    "reminders": [
      "未正常生效"
    ],
    "setup": false,
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "team": "townsfolk",
    "name": "数学家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mathematician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mathematician_r.png"
    ],
    "id": "mathematician"
  },
  {
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "firstNight": "0",
    "otherNight": 74.5,
    "setup": false,
    "team": "townsfolk",
    "name": "神谕者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/oracle_r.png"
    ],
    "id": "oracle"
  },
  {
    "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "firstNight": "0",
    "otherNight": 15.4,
    "reminders": [
      "保护"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "僧侣",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/monk_r.png"
    ],
    "id": "monk"
  },
  {
    "otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你是驱魔人，但他当晚不会因其自身能力而被唤醒。",
    "firstNight": "0",
    "otherNight": 24.3,
    "reminders": [
      "选择"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "驱魔人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/exorcist.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/exorcist_r.png"
    ],
    "id": "exorcist"
  },
  {
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
    "firstNight": "0",
    "otherNight": 14.1,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "赌徒",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/gambler_r.png"
    ],
    "id": "gambler"
  },
  {
    "edition": "custom",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
    "firstNight": "0",
    "otherNight": "0",
    "reminders": [
      "不会死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "茶艺师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/tea_lady.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/tea_lady_r.png"
    ],
    "id": "tea_lady"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "firstNight": "0",
    "otherNight": "0",
    "setup": false,
    "team": "townsfolk",
    "name": "博学者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/savant_r.png"
    ],
    "id": "savant"
  },
  {
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 51.7,
    "otherNight": 75.3,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "team": "townsfolk",
    "name": "女裁缝",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "id": "seamstress"
  },
  {
    "edition": "custom",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": "0",
    "otherNight": "0",
    "setup": false,
    "team": "outsider",
    "name": "陌客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/recluse_r.png"
    ],
    "id": "recluse"
  },
  {
    "otherNightReminder": "修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
    "edition": "custom",
    "ability": "你随时可能死亡。",
    "firstNight": "0",
    "otherNight": 57.5,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "outsider",
    "name": "修补匠",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/tinker.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/tinker_r.png"
    ],
    "id": "tinker"
  },
  {
    "otherNightReminder": "如果心上人死亡，一名玩家醉酒。",
    "edition": "custom",
    "ability": "当你死亡时，会有一名玩家开始醉酒。",
    "firstNight": 0,
    "otherNight": 61.4,
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider",
    "name": "心上人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/sweetheart.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/sweetheart_r.png"
    ],
    "id": "sweetheart"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "pit_hag",
        "reason": "被麻脸巫婆创造的邪恶莽夫无法因为自身能力转变为善良阵营。"
      }
    ],
    "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
    "firstNight": "0",
    "otherNight": "0",
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "team": "outsider",
    "name": "莽夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/goon.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/goon_r.png"
    ],
    "id": "goon"
  },
  {
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "让魔鬼代言人选择一名存活玩家，不能是上一夜他选择过的玩家。标记那名玩家处决不死。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "firstNight": 31.4,
    "otherNight": 16.9,
    "reminders": [
      "处决不死"
    ],
    "setup": false,
    "firstNightReminder": "让魔鬼代言人选择一名存活玩家。标记那名玩家处决不死。",
    "team": "minion",
    "name": "魔鬼代言人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/devils_advocate.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/devils_advocate_b.png"
    ],
    "id": "devils_advocate"
  },
  {
    "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "edition": "tb",
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民、外来者、恶魔角色，即使你已死亡。",
    "firstNight": 60.8,
    "otherNight": 85.4,
    "setup": false,
    "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "间谍",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/spy_b.png"
    ],
    "id": "spy"
  },
  {
    "jinxes": [
      {
        "id": "goon",
        "reason": "被麻脸巫婆创造的邪恶莽夫无法因为自身能力转变为善良阵营。"
      }
    ],
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "firstNight": "0",
    "otherNight": 10.8,
    "setup": false,
    "team": "minion",
    "name": "麻脸巫婆",
    "image": "https://i.postimg.cc/xCFYZbDp/Pithag.png",
    "id": "pit_hag"
  },
  {
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "firstNight": "0",
    "otherNight": 28.2,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "小恶魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/imp_b.png"
    ],
    "id": "imp"
  },
  {
    "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "otherNightReminder": "珀可以选择一名玩家；或如果上一次他被唤醒时未做选择，让他选择三名玩家。标记这些玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "firstNight": "0",
    "otherNight": 31.2,
    "reminders": [
      "攻击三次",
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "珀",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/po.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/po_b.png"
    ],
    "id": "po"
  },
  {
    "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "firstNight": "0",
    "otherNight": 32.8,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "team": "demon",
    "name": "诺-达鲺",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/no_dashii_b.png"
    ],
    "id": "no_dashii"
  }
]